Server Config File – Arma 2 Talk

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--[[User:ViperMaul|ViperMaul]] 02:59, 12 November 2007 (CET)
--[[User:ViperMaul|ViperMaul]] 02:59, 12 November 2007 (CET)


== line drawing ==
== New ==


Not sure where to add <br> https://forums.bistudio.com/topic/140837-development-branch-changelog/page-40#entry3032681<br> [[User:Benargee|Benargee]] ([[User talk:Benargee|talk]]) 07:25, 26 June 2016 (CEST)
Not sure where to add <br>
*drawingInMap [https://forums.bistudio.com/topic/140837-development-branch-changelog/page-40#entry3032681]
*kickClientsOnSlowNetwork [https://forums.bistudio.com/topic/140837-development-branch-changelog/?view=findpost&p=3037051]

Revision as of 06:37, 26 June 2016

Is timeStampFormat="short"; still valid for Arma2OA? It prevents a linux ded server (1.54) from starting Mr.Peanut 02:09, 17 September 2010 (CEST)


is this page completely missing the class Difficulties? --WGL.Q 13:48, 10 August 2007 (CEST)

doh .. of course this must not be in the server.cfg page .. still the BIKI is missing a page about .ArmAProfile, isn't it?
class Difficulties
{
class regular
{
  class Flags
  {
    Armor=1;
    FriendlyTag=1;
    EnemyTag=0;
    HUD=1;
    HUDPerm=1;
    HUDWp=1;
    HUDWpPerm=1;
    AutoSpot=1;
    Map=1;
    WeaponCursor=1;
    AutoGuideAT=1;
    ClockIndicator=1;
    3rdPersonView=1;
    Tracers=1;
    UltraAI=0;
    AutoAim=1;
    UnlimitedSaves=1;
    deathMessages=1;
    netStats=1;
    allowSeagull=1;
    suppressPlayer=1;
    realisticFatigue=1;
  };
  skillFriendly=0.750000;
  skillEnemy=0.600000;
  precisionFriendly=0.750000;
  precisionEnemy=0.600000;
};
class veteran
{
  class Flags
  {
    Armor=0;
    FriendlyTag=0;
    EnemyTag=0;
    HUD=1;
    HUDPerm=0;
    HUDWp=1;
    HUDWpPerm=0;
    AutoSpot=0;
    Map=1;
    WeaponCursor=0;
    AutoGuideAT=1;
    ClockIndicator=0;
    3rdPersonView=1;
    Tracers=1;
    UltraAI=0;
    AutoAim=0;
    UnlimitedSaves=1;
    deathMessages=1;
    netStats=1;
    allowSeagull=1;
    suppressPlayer=1;
    realisticFatigue=1;
  };
  skillFriendly=0.750000;
  skillEnemy=0.750000;
  precisionFriendly=0.750000;
  precisionEnemy=0.750000;
};
};

CfgDifficulties new parameters should be consider as well. --WGL.Q 14:02, 10 August 2007 (CEST)

Did we get a confirmation on what these do?

 deathMessages[] = {1,1};
 netStats[] = {1,1};
 allowSeagull[] = {1,1};
 suppressPlayer[] = {1,1};
 realisticFatigue[] = {1,1};

--ViperMaul 02:59, 12 November 2007 (CET)

New

Not sure where to add

  • drawingInMap [1]
  • kickClientsOnSlowNetwork [2]