Tile - YLogic - Scale – Ylands
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- Allows to get / set position of target game logic.
- Allows to get / set rotation of target game logic.
- Allows to get / set size of target game logic.
- Supported Game Logic:
- Trigger Zone (dynamic)
- Impassable barrier
- Interior
- Play Area
- Waypoint (loiter)
- Particle Effect
Notes
- To change rotation / position / scale of Trigger Zone, it has to be set to "dynamic".
- Dynamic Trigger Zone reacts only to players (technical limitations).