Named Selection
Category: Operation Flashpoint: Modelling
Some objects or vertexes need to be named in order for them to work properly.
This is done in the 'Named Selection' window (Alt-L).
Standard objects like wheels, lights, etc. must be defined by their official Czech names.
User defined objects (for animations, for example) can be named anything.
There should be no Named Selections in the Resolution LOD that are empty (contain no vertexes), as that might cause the game to crash once the model becomes visible.