BIS_fnc_dirtEffect
Description
- Description:
 - Screen dirt (texture) postprocess. Displays dust PP according to damage obtained from near explosion; takes array from "Explosion" event handler.
 - Execution:
 - call
 - Groups:
 - Feedback
 
Syntax
- Syntax:
 - [unit, damage] call BIS_fnc_dirtEffect
 - Parameters:
 - unit: Object - who gets the damage. Useless parameter
 - damage: Number - damage given to unit by explosion
 - Return Value:
 - Nothing
 
Examples
- Example 1:
 [nil, 0.5] call BIS_fnc_dirtEffect;
Additional Information
- See also:
 - BIS_fnc_bloodEffectBIS_fnc_flamesEffect
 
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note