waypointAttachVehicle – Talk

From Bohemia Interactive Community
Revision as of 00:41, 6 April 2021 by Lou Montana (talk | contribs) (Text replacement - "<!-- Note Section [A-Z]+ --> " to "")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Old notes, might not be true for current version of the game

Posted on June 19, 2010 - 09:44
Str
You can attach waypoint only to vehicle inserted from classic editor. Trying to attach it to dynamically spawned (createUnit, createVehicle) won't work. Engine will then try to find suitable target by itself, affecting game performance.