set3DENModelsVisible

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Description

Description:
Description needed
Groups:
Eden Editor

Syntax

Syntax:
set3DENModelsVisible [map, scene]
Parameters:
map: Boolean
scene: Boolean
Return Value:
Nothing

Examples

Example 1:
set3DENModelsVisible [true, true];

Additional Information

See also:
get3DENLinesVisible get3DENIconsVisible

Notes

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