Beta Patches – Take On Mars

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Revision as of 23:45, 17 August 2013 by NicholasAS (talk | contribs) (→‎6th August 2013:: added 7th-9th)
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Patches

Patch 0.8.0172

9th August 2013:

  • Added WIP landing HUD to Landers, currently not fully functional
  • Added more rocks to Victoria Crater
  • Removed noise in 3rd person cam, even if no cams are present
  • Fixed Gale Crater Impact Crater mission photo targets
  • Fixed issue where turning off GUI elements did not work for landing HUD
  • Fixed Landers not switching between landing and ground HUD

8th August 2013:

  • Added versioning/synching of objects such as static objects to allow addition of more objects to locations
  • Added clearing of duplicate ID objects, such as rocks and static objects
  • Added more rocks to Victoria Crater

Increased range for APXS slightly, making it easier to reach targets

  • Reduced random part failure to make landing less error-prone
  • Fixed an analyze target in Kaiser Crater not being completable
  • Fixed duplicate IDs on 2 science targets in Kaiser, causing hell
  • Fixed several side missions where the material was set to STONE, not ATMOSPHERE
  • Fixed problem with Gravon not being unpacked on the Steam build, causing a crash

7th August 2013:

  • Added versioning/synching of Space Program Science Targets to allow addition of more missions to locations
  • Added more small side missions to Victoria Crater
  • Fixed the further issues with Gravon
  • Fixed the issues with the photo targets in Kaiser Crater
  • Fixed several levitating rocks in Victoria Crater
  • Changed one of the scientists in the lab to be kneeling

6th August 2013:

  • Added TextListboxWidget Functionality to script to edit contents of each column using SetItem()
  • Added Feedback Tracker ID to issues in the Change Log
  • Added more people to the Mission Control room
  • Added scientists in white overalls to the Rover Lab
  • Added several small side missions to Victoria Crater
  • Fixed the issue where the variable Hotspot_CurHi could go below 0, causing a crash
  • Fixed the issue where airbags deflated while still bouncing, damaging the rover

Fixed the physics detail issue where small or medium rovers would not land

  • Fixed the issue where switching from Space Program to Editor left you with a static camera
  • Fixed a crash in the CTR tab when pressing SELECT and no items were present
  • Fixed the terrain not meeting up with the rock walls in Gale Crater
  • Fixed several levitating rocks in Gale Crater
  • Optimized several shaders

5th August 2013:

  • Added the Change Log viewer to the main menu
  • Added 'Never freeze on alt+tab' launch parameter to Steam
  • Fixed an issue with the Night Owl achievement, where an Editor-spawned vehicle could not complete it
  • Fixed several issues with the Gravon arcade console
  • Fixed the issue where the low resolution camera effect was carried over to the main menu
  • Fixed an issue with the main and menu renders not filtering on resolution scales of greater then 1x
  • Fixed levitating rocks in Kaiser Crater

2nd August 2013:

  • Enabled the Gravon game console in the Mission Control room
  • Fixed a crash with Index out of range (-4 >= 456) in scripts/Entities/VehicleWidgetHandler.h:108
  • Hid 3 achievements by default

Patch 0.8.0170

  • Release