set3DENAttributes

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Revision as of 08:33, 1 March 2016 by Str (talk | contribs)
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Description

Description:
Set entity attributes.
Attributes are available only within the Eden Editor workspace. You cannot access them in scenario preview or exported scenario!
Groups:
Uncategorised

Syntax

Syntax:
set3DENAttributes [[<entities1>,<class1>,<value1>], ..., [<entitiesN>,<classN>,<valueN>]]
Parameters:
entities: Array or Eden Entities
class: String - attribute name
value: Any - new attribute value
Return Value:
Bool - true if the value was set

Examples

Example 1:
set3DENAttributes [[get3DENSelected "Object","ControlMP",true]]; Set all selected objects as playable

Additional Information

See also:
get3DENAttribute

Notes

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Notes


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