setWind
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Description
- Description:
- Set current (forced == false) or permanent (forced == true) wind vector.
NOTE: The effect is global only if command is executed on the server. Wind set locally will sync back to server value in a while. - Multiplayer:
- Execute on server
- Groups:
- Uncategorised
Syntax
- Syntax:
- setWind [x, y, forced]
- Parameters:
- [x, y, forced]: Array
- x: Number Easterly component (in m/s, positive = to the east)
- y: Number Northerly component (in m/s, positive = to the north)
- forced: Boolean true: wind constantly blows in set direction, false: wind can change direction (default)
- Return Value:
- Nothing
Examples
- Example 1:
setWind [10, 10, true];
Additional Information
- See also:
- windsetWindDirgustssetGusts
Notes
-
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