BIS_fnc_playSound
Jump to navigation
Jump to search
Description
Syntax
- Syntax:
- [sound, forced] call BIS_fnc_playSound
- Parameters:
- sound: String - sound name
- forced: Boolean - (Optional, default false)
- Return Value:
- Boolean - always true
Examples
- Example 1:
"3DEN_visionMode" call BIS_fnc_playSound;
- Example 2:
["3DEN_visionMode", true] call BIS_fnc_playSound;
Additional Information
- See also:
- playSound
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note