From Bohemia Interactive Community
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Description
- Description:
/*
Author: Riccardo Argiolas
Description:
Translates (relative or absolute), scales (relative or absolute), sets the alpha over time.
Parameters:
Select 0 - CONTROL: picture that has to be modified
Select 1 - NUMBER: duration of the animation (or speed of the translation, in case _translateUsingDuration is set to false)
Select 2 - ARRAY: array containing translation parameters
Select 0 - ARRAY: x and y translation coordinates
Select 1 - BOOL: whether the coordinates are relative (ie: will be added to the picture's current position) or absolute (move picture to those coordinates, ignoring current position)
Select 2 - BOOL: whether the _durationOrSpeed variable will be treated as a normal duration (by default) or as the translation speed.
Select 3 - ARRAY: array containing scaling parameters
Select 0 - ARRAY or NUMBER: x and y scale "amounts". If only a number is passed, both the x and y will be equal to that number
Select 1 - BOOL: whether the amounts are relative or absolute
Select 2 - STRING: the pivot/center of the scaling process
Select 4 - NUMBER: alpha/transparency of the image at the end of the animation (1 = invisible)
Returns:
NUMBER: Duration of the animation. (Useful for determining how much sleep time is needed between animations)
Examples:
_t =
[
_controlFront,
1,
[[0.5, 0.5], true, false],
[],
0.5
]
call BIS_fnc_animatePicture;
*/
- Execution:
- call
- Groups:
- Systems
Syntax
- Syntax:
- [] call BIS_fnc_animatePicture
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
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