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Description
- Description:
 
- Set the icon to be shown in 2D editor for the specified editor object. If maintain size is false,icon will not scale depending on the scale,of the map. If maintain size is a number,the icon will maintain size,if map scale is below that number. is3D,show line and priority are,optional.
 
- Groups:
 
- Game 2 Editor
 
Syntax
- Syntax:
 
- map setDrawIcon [object,texture,color,offset,width,height,maintain size?,angle,string identifier,shadow,is3D,draw line?,priority]
 - Parameters:
 
- map: Control -
 
- [object,texture,color,offset,width,height,maintain size?,angle,string identifier,shadow,is3D,draw line?,priority]: Array -
 - Return Value:
 
- Nothing
 
Examples
- Example 1:
 - -
 
Additional Information
- See also:
 
- -
 
Notes
- 
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