Beta Patches – Take On Mars
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Patches
Patch 0.8.0172
6th August 2013:
- Added TextListboxWidget Functionality to script to edit contents of each column using SetItem()
- Added Feedback Tracker ID to issues in the Change Log
- Added more people to the Mission Control room
- Added scientists in white overalls to the Rover Lab
- Added several small side missions to Victoria Crater
- Fixed the issue where the variable Hotspot_CurHi could go below 0, causing a crash
- Fixed the issue where airbags deflated while still bouncing, damaging the rover
Fixed the physics detail issue where small or medium rovers would not land
- Fixed the issue where switching from Space Program to Editor left you with a static camera
- Fixed a crash in the CTR tab when pressing SELECT and no items were present
- Fixed the terrain not meeting up with the rock walls in Gale Crater
- Fixed several levitating rocks in Gale Crater
- Optimized several shaders
5th August 2013:
- Added the Change Log viewer to the main menu
- Added 'Never freeze on alt+tab' launch parameter to Steam
- Fixed an issue with the Night Owl achievement, where an Editor-spawned vehicle could not complete it
- Fixed several issues with the Gravon arcade console
- Fixed the issue where the low resolution camera effect was carried over to the main menu
- Fixed an issue with the main and menu renders not filtering on resolution scales of greater then 1x
- Fixed levitating rocks in Kaiser Crater
2nd August 2013:
- Enabled the Gravon game console in the Mission Control room
- Fixed a crash with Index out of range (-4 >= 456) in scripts/Entities/VehicleWidgetHandler.h:108
- Hid 3 achievements by default
Patch 0.8.0170
- Release