Editor Modules – Arma 3

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Revision as of 01:09, 30 October 2014 by Benargee (talk | contribs) (Bullets to numbers)
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Category

Misc

  1. Animals
  2. Cover Map
  3. Create Radio Channel
  4. Friendly Fire
  5. High Command - Commander
  6. High Command - Subordinate
  7. Live Feed - Effects
  8. Live Feed - Init
  9. Live Feed - Set Source
  10. Live Feed - Set Target
  11. Live Feed - Terminate
  12. Military Symbols
  13. Posters

Events

  1. Date
  2. Generic radio message
  3. Radio Chat
  4. Save Game
  5. Volume

Group Modifiers

  1. Combat Get In
  2. Set Callsign

Intel

  1. Create Diary Record
  2. Create Task
  3. Headquarters Entity
  4. Set Task Description
  5. Set Task Destination
  6. Set Task State

Object Modifiers

  1. Add Rating / Score
  2. Open / Close Doors
  3. Set AI Mode
  4. Set Ammo
  5. Set Character Damage
  6. Set Mode
  7. Set Position / Rotation
  8. Set Rank
  9. Set Skill
  10. Set Vehicle Damage
  11. Set Vehicle Fuel
  12. Show / Hide
  13. Simulation Manager

Multiplayer

  1. Respawn Position
  2. Sector
  3. Sector (Dummy)
  4. Vehicle Respawn

Sites

  1. Animals
  2. BLUFOR Site
  3. Empty Site
  4. Independents Site
  5. Minefield
  6. OPFOR Site
  7. Random Patrol

Strategic

  1. Custom Image
  2. Mission
  3. Open Strategic Map
  4. ORBAT Group
  5. Strategic Map

Supports

  1. Support Provider: Artillery (Virtual)
  2. Support Provider: CAS (Bombing Run)
  3. Support Provider: CAS (Bombing Run, Virtual)
  4. Support Provider: CAS (Helicopter Attack)
  5. Support Provider: CAS (Helicopter Attack, Virtual)
  6. Support Provider: Helicopter Transport
  7. Support Provider: Helicopter Transport (Virtual)
  8. Support Provider: Supply Drop
  9. Support Provider: Supply Drop (Virtual)
  10. Support Requester

Audio

  1. Play Radio Message

Effects

  1. Bubbles
  2. Cartridges
  3. Chem Light
  4. Close Air Support (CAS)
  5. Fire
  6. Flare
  7. IR Grenade
  8. Ordnance
  9. Plankton
  10. Smoke
  11. Smoke Grenade
  12. Tracers

Environment

  1. Post-Process
  2. Skip time
  3. Time acceleration
  4. Weather

Gameplay Modes

  1. Defend
  2. Game Master
  3. Sector Control
  4. Seize

Objectives

  1. Race - Check Point
  2. Race - Finish
  3. Race - Lineup

Scenario Flow

  1. Bleed Tickets
  2. Countdown
  3. End Scenario
  4. Respawn Tickets
  5. Scenario Name
  6. Zone Protection

Zeus

  1. Add Camera Area
  2. Add Editable Objects
  3. Add Editing Area
  4. Add Icon
  5. Game Master
  6. Manage Addons
  7. Manage Resources
  8. Restrict Editing Around Players
  9. Set Attributes - Groups
  10. Set Attributes - Markers
  11. Set Attributes - Objects
  12. Set Attributes - Players
  13. Set Attributes - Waypoints
  14. Set Camera Position
  15. Set Costs (Default)
  16. Set Costs (Side)
  17. Set Costs - Modules
  18. Set Costs - Objects
  19. Set Costs - Soldiers & Vehicles
  20. Set Editing Area Type
  21. Set Editing Costs
  22. Zeus Lightning Bolt