Editor Modules – Arma 3
Category: Arma 3: Editing
- This page contains a list of all modules available in the editor
Arma 3 Modules v1.77 (08.2017)
| Module Name | Category | Addon |
|---|---|---|
| Hide Terrain Objects | Environment | Arma 3 |
| Edit Terrain Object | Environment | Arma 3 |
| Smoke Grenade | Effects | Arma 3 |
| Chem light | Effects | Arma 3 |
| Tracers | Effects | Arma 3 |
| Post process: Film Grain | Effects | Arma 3 |
| Plankton | Effects | Arma 3 |
| Bubbles | Effects | Arma 3 |
| Cartridges | Effects | Arma 3 |
| Smoke | Effects | Arma 3 |
| Fire | Effects | Arma 3 |
| Date | Events | Arma 3 |
| Weather | Environment | Arma 3 |
| Save Game | Events | Arma 3 |
| Radio Chat | Events | Arma 3 |
| Volume | Events | Arma 3 |
| Generic radio message | Events | Arma 3 |
| Set Callsign | Group Modifiers | Arma 3 |
| Combat Get In | Group Modifiers | Arma 3 |
| High Command - Commander | Others | Arma 3 |
| Skip time | Environment | Arma 3 |
| Create Task | Intel | Arma 3 |
| Set Task Description | Intel | Arma 3 |
| Set Task Destination | Intel | Arma 3 |
| Set Task State | Intel | Arma 3 |
| Create Diary Record | Intel | Arma 3 |
| Headquarters Entity | Intel | Arma 3 |
| Game Logic | Others | Arma 3 |
| Military Symbols | Others | Arma 3 |
| Zone Restriction | Others | Arma 3 |
| Trident | Others | Arma 3 |
| Unlock Object | Others | Arma 3 |
| Unlock Area | Others | Arma 3 |
| Friendly Fire | Others | Arma 3 |
| Sector | Multiplayer | Arma 3 |
| Respawn Position | Multiplayer | Arma 3 |
| Vehicle Respawn | Multiplayer | Arma 3 |
| Show / Hide | Object Modifiers | Arma 3 |
| Set Position / Rotation | Object Modifiers | Arma 3 |
| Set Skill | Object Modifiers | Arma 3 |
| Set Character Damage | Object Modifiers | Arma 3 |
| Set Vehicle Damage | Object Modifiers | Arma 3 |
| Set Vehicle Fuel | Object Modifiers | Arma 3 |
| Set Ammo | Object Modifiers | Arma 3 |
| Set Mode | Object Modifiers | Arma 3 |
| Set Rank | Object Modifiers | Arma 3 |
| Set AI Mode | Object Modifiers | Arma 3 |
| Add Rating / Score | Object Modifiers | Arma 3 |
| Open / Close Doors | Object Modifiers | Arma 3 |
| Simulation Manager | Object Modifiers | Arma 3 |
| Game Logic | Sites | Arma 3 |
| EditorSkirmishBase | Others | Arma 3 |
| Open Strategic Map | Strategic | Arma 3 |
| Support Requester | Supports | Arma 3 |
| Support Provider | Others | Arma 3 |
| Support Provider (Virtual) | Others | Arma 3 |
| Firing Drill | Firing Drills | Arma 3 |
| Posters | Others | Arma 3 |
| Game Logic | Gameplay Modes | Arma 3 |
| Animals | Others | Arma 3 Zeus |
| Close Air Support (CAS) | Effects | Arma 3 Zeus |
| Game Master | Zeus | Arma 3 Zeus |
| Manage Addons | Zeus | Arma 3 Zeus |
| Manage Resources | Zeus | Arma 3 Zeus |
| Add Editing Area | Zeus | Arma 3 Zeus |
| Restrict Editing Around Players | Zeus | Arma 3 Zeus |
| Set Editing Area Type | Zeus | Arma 3 Zeus |
| Add Camera Area | Zeus | Arma 3 Zeus |
| Set Camera Position | Zeus | Arma 3 Zeus |
| Add Editable Objects | Zeus | Arma 3 Zeus |
| Set Editing Costs | Zeus | Arma 3 Zeus |
| Set Costs (Default) | Zeus | Arma 3 Zeus |
| Set Costs (Side) | Zeus | Arma 3 Zeus |
| Set Costs - Soldiers & Vehicles | Zeus | Arma 3 Zeus |
| Add Icon | Zeus | Arma 3 Zeus |
| Set Attributes - Objects | Zeus | Arma 3 Zeus |
| Post-Process | Environment | Arma 3 Zeus |
| Play Sound | Audio | Arma 3 Zeus |
| IR Grenade | Effects | Arma 3 Zeus |
| Time acceleration | Environment | Arma 3 Zeus |
| Flare | Effects | Arma 3 Zeus |
| Briefing | Scenario Flow | Arma 3 Zeus |
| End Scenario | Scenario Flow | Arma 3 Zeus |
| Scenario Name | Scenario Flow | Arma 3 Zeus |
| Zeus Lightning Bolt | Zeus | Arma 3 Zeus |
| Cover Map | Others | Arma 3 Zeus |
| Create Radio Channel | Others | Arma 3 Zeus |
| Remote Control | Zeus | Arma 3 Zeus |
| Zone Protection | Scenario Flow | Arma 3 Zeus |
| Countdown | Scenario Flow | Arma 3 Zeus |
| Respawn Tickets | Scenario Flow | Arma 3 Zeus |
| Bleed Tickets | Scenario Flow | Arma 3 Zeus |
| Custom Objective | Objectives | Arma 3 Zeus |
| Ordnance | Effects | Arma 3 Zeus |
| Loadouts | Respawn | Arma 3 Zeus |
| Players (BLUFOR) | Respawn | Arma 3 Zeus |
| Time Trial | Others | Arma 3 Karts |
| Bootcamp Stage | Training | Arma 3 |
| Arsenal | Zeus | Arma 3 |
| Spawn AI | Others | Arma 3 Helicopters |
| Spawn AI: Spawnpoint | Others | Arma 3 Helicopters |
| Spawn AI: Sector Tactic | Others | Arma 3 Helicopters |
| Spawn AI: Options | Others | Arma 3 Helicopters |
| Sling Load | Others | Arma 3 Helicopters |
| EndGame Objectives Instance | Objectives | Arma 3 Marksmen |
| End Game Simple Objective | Objectives | Arma 3 Marksmen |
| End Game Start Game Objective | Objectives | Arma 3 Marksmen |
| End Game - End Game Objective | Objectives | Arma 3 Marksmen |
| Combat Patrol Init | Combat Patrol | Arma 3 Malden |
| Combat Patrol Location Add | Combat Patrol | Arma 3 Malden |
| Combat Patrol Location Remove | Combat Patrol | Arma 3 Malden |
| Combat Patrol Location Reposition | Combat Patrol | Arma 3 Malden |
| Combat Patrol Azimuth Blacklist | Combat Patrol | Arma 3 Malden |
Function used for exporting
private _modules = "(configName inheritsFrom _x) == 'Module_F'" configClasses (configFile >> "CfgVehicles");
private _export = "{| class='wikitable sortable' |-
!Module Name !!Category !!Addon
|-" + endl;
{
private _name = getText (_x >> "displayName");
private _cat = getText (_x >> "category");
private _mod = configSourceMod _x;
if (_mod == "") then {_mod = "A3"};
private _modName = modParams [_mod,["name"]];
_modName = _modName select 0;
_cat = getText (configFile >> "CfgFactionClasses" >> _cat >> "displayName");
if (_cat isEqualto "") then {_cat = "Undefined"};
_export = _export + "|" + _name + endl + "||" + _cat + endl + "||" + _modName + endl + "|-" + endl;
} forEach _modules;
_export = _export + "|}";
copyToClipboard _export;