Editor Modules – Arma 3
Category: Arma 3: Editing
- This page contains a list of all modules available in the editor
Arma 3 Modules v1.77 (08.2017)
| Module Name | Category | Addon | Function |
|---|---|---|---|
| Hide Terrain Objects | Environment | Arma 3 | bis_fnc_moduleHideTerrainObjects |
| Edit Terrain Object | Environment | Arma 3 | bis_fnc_moduleEditTerrainObject |
| Smoke Grenade | Effects | Arma 3 | BIS_fnc_moduleGrenade |
| Chem light | Effects | Arma 3 | BIS_fnc_moduleGrenade |
| Tracers | Effects | Arma 3 | BIS_fnc_moduleTracers |
| Post process: Film Grain | Effects | Arma 3 | |
| Plankton | Effects | Arma 3 | BIS_fnc_moduleEffectsEmitterCreator |
| Bubbles | Effects | Arma 3 | BIS_fnc_moduleEffectsEmitterCreator |
| Cartridges | Effects | Arma 3 | BIS_fnc_moduleEffectsEmitterCreator |
| Smoke | Effects | Arma 3 | BIS_fnc_moduleEffectsEmitterCreator |
| Fire | Effects | Arma 3 | BIS_fnc_moduleEffectsEmitterCreator |
| Date | Events | Arma 3 | BIS_fnc_moduleDate |
| Weather | Environment | Arma 3 | BIS_fnc_moduleWeather |
| Save Game | Events | Arma 3 | BIS_fnc_moduleSaveGame |
| Radio Chat | Events | Arma 3 | BIS_fnc_moduleChat |
| Volume | Events | Arma 3 | BIS_fnc_moduleVolume |
| Generic radio message | Events | Arma 3 | BIS_fnc_moduleGenericRadio |
| Set Callsign | Group Modifiers | Arma 3 | BIS_fnc_moduleGroupID |
| Combat Get In | Group Modifiers | Arma 3 | BIS_fnc_moduleCombatGetIn |
| High Command - Commander | Undefined | Arma 3 | |
| Skip time | Environment | Arma 3 | BIS_fnc_moduleSkiptime |
| Create Task | Intel | Arma 3 | BIS_fnc_ModuleTaskCreate |
| Set Task Description | Intel | Arma 3 | BIS_fnc_ModuleTaskSetDescription |
| Set Task Destination | Intel | Arma 3 | BIS_fnc_ModuleTaskSetDestination |
| Set Task State | Intel | Arma 3 | BIS_fnc_ModuleTaskSetState |
| Create Diary Record | Intel | Arma 3 | BIS_fnc_moduleCreateDiaryRecord |
| Headquarters Entity | Intel | Arma 3 | BIS_fnc_moduleHQ |
| Game Logic | Undefined | Arma 3 | |
| Military Symbols | Undefined | Arma 3 | |
| Zone Restriction | Undefined | Arma 3 | BIS_fnc_moduleZoneRestriction |
| Trident | Undefined | Arma 3 | BIS_fnc_moduleTrident |
| Unlock Object | Undefined | Arma 3 | BIS_fnc_moduleUnlockObject |
| Unlock Area | Undefined | Arma 3 | BIS_fnc_moduleUnlockArea |
| Friendly Fire | Undefined | Arma 3 | BIS_fnc_moduleFriendlyFire |
| Sector | Multiplayer | Arma 3 | BIS_fnc_moduleSector |
| Respawn Position | Multiplayer | Arma 3 | BIS_fnc_moduleRespawnPosition |
| Vehicle Respawn | Multiplayer | Arma 3 | BIS_fnc_moduleRespawnVehicle |
| Show / Hide | Object Modifiers | Arma 3 | BIS_fnc_moduleShowHide |
| Set Position / Rotation | Object Modifiers | Arma 3 | BIS_fnc_modulePositioning |
| Set Skill | Object Modifiers | Arma 3 | BIS_fnc_moduleSkill |
| Set Character Damage | Object Modifiers | Arma 3 | BIS_fnc_moduleHealth |
| Set Vehicle Damage | Object Modifiers | Arma 3 | BIS_fnc_moduleDamage |
| Set Vehicle Fuel | Object Modifiers | Arma 3 | BIS_fnc_moduleFuel |
| Set Ammo | Object Modifiers | Arma 3 | BIS_fnc_moduleAmmo |
| Set Mode | Object Modifiers | Arma 3 | BIS_fnc_moduleMode |
| Set Rank | Object Modifiers | Arma 3 | BIS_fnc_moduleRank |
| Set AI Mode | Object Modifiers | Arma 3 | BIS_fnc_moduleAI |
| Add Rating / Score | Object Modifiers | Arma 3 | BIS_fnc_moduleRating |
| Open / Close Doors | Object Modifiers | Arma 3 | BIS_fnc_moduleDoorOpen |
| Simulation Manager | Object Modifiers | Arma 3 | BIS_fnc_moduleSimulationManager |
| Game Logic | Sites | Arma 3 | BIS_fnc_moduleSiteInit |
| EditorSkirmishBase | Undefined | Arma 3 | |
| Open Strategic Map | Strategic | Arma 3 | BIS_fnc_moduleStrategicMapOpen |
| Support Requester | Supports | Arma 3 | BIS_fnc_moduleSupportsInitRequester |
| Support Provider | Undefined | Arma 3 | BIS_fnc_moduleSupportsInitProvider |
| Support Provider (Virtual) | Undefined | Arma 3 | BIS_fnc_moduleSupportsInitProviderVirtual |
| Firing Drill | Firing Drills | Arma 3 | BIS_fnc_moduleFiringDrill |
| Posters | Undefined | Arma 3 | BIS_fnc_modulePoster |
| Game Logic | Gameplay Modes | Arma 3 | |
| Animals | Undefined | Arma 3 Zeus | BIS_fnc_moduleAnimals |
| Close Air Support (CAS) | Effects | Arma 3 Zeus | BIS_fnc_moduleCAS |
| Game Master | Zeus | Arma 3 Zeus | BIS_fnc_moduleCurator |
| Manage Addons | Zeus | Arma 3 Zeus | BIS_fnc_moduleCuratorAddAddons |
| Manage Resources | Zeus | Arma 3 Zeus | BIS_fnc_moduleCuratorAddPoints |
| Add Editing Area | Zeus | Arma 3 Zeus | BIS_fnc_moduleCuratorAddEditingArea |
| Restrict Editing Around Players | Zeus | Arma 3 Zeus | BIS_fnc_moduleCuratorAddEditingAreaPlayers |
| Set Editing Area Type | Zeus | Arma 3 Zeus | BIS_fnc_moduleCuratorSetEditingAreaType |
| Add Camera Area | Zeus | Arma 3 Zeus | BIS_fnc_moduleCuratorAddCameraArea |
| Set Camera Position | Zeus | Arma 3 Zeus | BIS_fnc_moduleCuratorSetCamera |
| Add Editable Objects | Zeus | Arma 3 Zeus | BIS_fnc_moduleCuratorAddEditableObjects |
| Set Editing Costs | Zeus | Arma 3 Zeus | BIS_fnc_moduleCuratorSetCoefs |
| Set Costs (Default) | Zeus | Arma 3 Zeus | BIS_fnc_moduleCuratorSetCostsDefault |
| Set Costs (Side) | Zeus | Arma 3 Zeus | BIS_fnc_moduleCuratorSetCostsSide |
| Set Costs - Soldiers & Vehicles | Zeus | Arma 3 Zeus | BIS_fnc_moduleCuratorSetCostsVehicleClass |
| Add Icon | Zeus | Arma 3 Zeus | BIS_fnc_moduleCuratorAddIcon |
| Set Attributes - Objects | Zeus | Arma 3 Zeus | BIS_fnc_moduleCuratorSetAttributes |
| Post-Process | Environment | Arma 3 Zeus | BIS_fnc_modulePostprocess |
| Play Sound | Audio | Arma 3 Zeus | BIS_fnc_moduleSFX |
| IR Grenade | Effects | Arma 3 Zeus | BIS_fnc_moduleGrenade |
| Time acceleration | Environment | Arma 3 Zeus | BIS_fnc_moduleTimeMultiplier |
| Flare | Effects | Arma 3 Zeus | BIS_fnc_moduleProjectile |
| Briefing | Scenario Flow | Arma 3 Zeus | BIS_fnc_moduleDiary |
| End Scenario | Scenario Flow | Arma 3 Zeus | BIS_fnc_moduleEndMission |
| Scenario Name | Scenario Flow | Arma 3 Zeus | BIS_fnc_moduleMissionName |
| Zeus Lightning Bolt | Zeus | Arma 3 Zeus | BIS_fnc_moduleLightning |
| Cover Map | Undefined | Arma 3 Zeus | BIS_fnc_moduleCoverMap |
| Create Radio Channel | Undefined | Arma 3 Zeus | BIS_fnc_moduleRadioChannelCreate |
| Remote Control | Zeus | Arma 3 Zeus | BIS_fnc_moduleRemoteControl |
| Zone Protection | Scenario Flow | Arma 3 Zeus | BIS_fnc_moduleZoneProtection |
| Countdown | Scenario Flow | Arma 3 Zeus | BIS_fnc_moduleCountdown |
| Respawn Tickets | Scenario Flow | Arma 3 Zeus | BIS_fnc_moduleRespawnTickets |
| Bleed Tickets | Scenario Flow | Arma 3 Zeus | BIS_fnc_moduleBleedTickets |
| Custom Objective | Objectives | Arma 3 Zeus | BIS_fnc_moduleObjective |
| Ordnance | Effects | Arma 3 Zeus | BIS_fnc_moduleProjectile |
| Loadouts | Respawn | Arma 3 Zeus | BIS_fnc_moduleRespawnInventory |
| Players (BLUFOR) | Respawn | Arma 3 Zeus | BIS_fnc_moduleRespawnPosition |
| Time Trial | Undefined | Arma 3 Karts | BIS_fnc_moduleTimeTrial |
| Bootcamp Stage | Training | Arma 3 | BIS_fnc_moduleBootcampStage |
| Arsenal | Zeus | Arma 3 | BIS_fnc_moduleArsenal |
| Spawn AI | Undefined | Arma 3 Helicopters | bis_fnc_moduleSpawnAI |
| Spawn AI: Spawnpoint | Undefined | Arma 3 Helicopters | bis_fnc_moduleSpawnAIPoint |
| Spawn AI: Sector Tactic | Undefined | Arma 3 Helicopters | bis_fnc_moduleSpawnAISectorTactic |
| Spawn AI: Options | Undefined | Arma 3 Helicopters | bis_fnc_moduleSpawnAIOptions |
| Sling Load | Undefined | Arma 3 Helicopters | bis_fnc_moduleSlingload |
| EndGame Objectives Instance | Objectives | Arma 3 Marksmen | bis_fnc_moduleHvtObjectives |
| End Game Simple Objective | Objectives | Arma 3 Marksmen | bis_fnc_moduleHvtObjectives |
| End Game Start Game Objective | Objectives | Arma 3 Marksmen | bis_fnc_moduleHvtObjectives |
| End Game - End Game Objective | Objectives | Arma 3 Marksmen | bis_fnc_moduleHvtObjectives |
| Combat Patrol Init | Combat Patrol | Arma 3 Malden | BIS_fnc_CPInit |
| Combat Patrol Location Add | Combat Patrol | Arma 3 Malden | |
| Combat Patrol Location Remove | Combat Patrol | Arma 3 Malden | |
| Combat Patrol Location Reposition | Combat Patrol | Arma 3 Malden | |
| Combat Patrol Azimuth Blacklist | Combat Patrol | Arma 3 Malden |
Function used for exporting
private _modules = "(configName inheritsFrom _x) == 'Module_F'" configClasses (configFile >> "CfgVehicles");
private _export = "{| class='wikitable sortable' |-
!Module Name !!Category !!Addon !!Function
|-" + endl;
{
private _name = getText (_x >> "displayName");
private _cat = getText (_x >> "category");
private _mod = configSourceMod _x;
private _fnc = getText (_x >> "function");
if (_mod == "") then {_mod = "A3"};
private _modName = modParams [_mod,["name"]];
_modName = _modName select 0;
_cat = getText (configFile >> "CfgFactionClasses" >> _cat >> "displayName");
if (_cat isEqualto "") then {_cat = "Others"};
_export = _export + "|" + _name + endl + "||" + _cat + endl + "||" + _modName + endl + "||" + _fnc + endl + "|-" + endl;
} forEach _modules;
_export = _export + "|}";
copyToClipboard _export;