From Bohemia Interactive Community
Hover & click on the images for description
Description
- Description:
/*
Author: Riccardo Argiolas
Description:
Function that draws clickable, hoverable and animated icons on the map that execute a user-defined code when pressed.
Parameters:
Select 0 - ARRAY: center position of where the camera will be positioned.
Select 1 - ARRAY: list of selectable missions and their parameters.
Select X - Array element
Select 0 - ARRAY: where the clickable marker will be placed.
Select 1 - STRING: text that should be displayed next to the icon.
Select 2 - STRING: text to be displayed in the tooltip (on mouse over).
Select 3 - STRING: directory of the picture to be displayed in the tooltip.
Select 4 - CODE: code spawned when the icon is clicked.
Returns:
NUMBER: chosen mission (index of the list of selectable missions)
Examples:
_listOfMissions =
[
[
getmarkerPos "BIS_briefMarkerINFANTRY",
"Infantry",
"Your mission is to do stuff",
"AnimBriefing\intro_stage1a_CA.paa",
{hint "infantry mission selected"}
],
[
getmarkerPos "BIS_briefMarkerSPECIALFORCES",
"Special Forces",
"Your mission is to do stuff but in a more special way",
"AnimBriefing\intro_stage1a_CA.paa",
{hint "special forces mission selected"}
]
];
_selectedMissionIndex = [getMarkerPos "BIS_cameraCenter", _listOfMissions] call BIS_fnc_missionSelector;
*/
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [] call BIS_fnc_missionSelector
- Parameters:
- parameter: Datatype - (Optional, default defValue) description
- Return Value:
- Datatype - description
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
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