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Description
- Description:
 
/*
	Input:
		0: _unit [object] - Name of unit (works only with man type units)
		1: _force [vector] - Amount of force that will be applied to colliding object
		2: _position [string] (optional) - Name of selection from which it will try to calculate center point (default: spine1)
	Usage:
	[player,[0,100,0]] call BIN_fnc_setRagdoll -
*/
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki) 
- Execution:
 
- call
 - Groups:
 
- Uncategorised
 
Syntax
- Syntax:
 
- Syntax needed
 - Return Value:
 
- Return value needed
 
Examples
- Example 1:
  
Additional Information
- See also:
 
- See also needed
 
Notes
- 
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Notes
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