BIS_fnc_displayColorGet
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Description
- Description:
- Loads custom color settings from CfgUIDefault.
If variables are not stored in profileNamespace yet, the function will declare them.
Arma 3 v1.99 Tag Variable Description "IGUI" "BCG_RGB" Backgrounds "TEXT_RGB" Active Elements "WARNING_RGB" Warnings "ERROR_RGB" Errors "TACTPING_RGB" Tactical Ping "GUI" "BCG_RGB" Backgrounds "TITLETEXT_RGB" Title Text "Map" "BLUFOR" BLUFOR "OPFOR" OPFOR "Independent" Independent "Civilian" Civilian "Unknown" Unknown "Subtitles" "Background" Subtitle background "Text" Subtitle text Take On Helicopters v1.00 Tag Variable Description "IGUI" "IGUI_TEXT_RGB" HUD color RGB "IGUI_TEXT_COLOR" HUD color RGBA "GUI" "BCG_RGB" menu background RGB "GUI_BCG_COLOR" menu background RGBA "GUI_BCG_MEDIUM_RGB" button background RGB (darker version of GUI_BCG_RGB) "GUI_BCG_MEDIUM_COLOR" button background RGBA "GUI_BCG_ACTIVE_RGB" active button background color (e.g. focused buttons) RGB - Execution:
- call
- Groups:
- GUI
Syntax
- Syntax:
- [tag, variable] call BIS_fnc_displayColorGet
- Parameters:
- tag: String - Tag defined in CfgUIDefault
- variable: String - Variable defined in "CfgUIColors" >> Variables
- Return Value:
- Array - in format Color (RGBA)
Alternative Syntax
- Syntax:
- init call BIS_fnc_displayColorGet;
- Parameters:
- init: Boolean - when used, function will initialize all color presets
- Return Value:
- Nothing
Examples
- Example 1:
["GUI", "BCG_RGB"] call BIS_fnc_displayColorGet;//Returns menu color
Additional Information
Notes
-
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