Camera.sqs – Talk
There are quite some things to note when using this in ArmA (related to the streaming nature of engine, also setaperture for hdr is good thing), an example from ArmA:
showcinemaborder false cutRSC ["TVoverlayLogo","PLAIN NOFADE"]
- initial cam setup
_camera = "camera" camCreate [7580.00,6236.03,0.76] _camera cameraEffect ["internal","back"] _camera camcommand "inertia on"
- beach 1 pre
_camera camSetTarget [-86548.66,39903.16,2448.52] _camera camSetPos [7580.00,6236.03,0.76] _camera camSetFOV 0.534 _preloadSound = [] spawn {waitUntil{preloadSound "01v01"}}
~4 _camera camCommit 0 setaperture 1.5
- beach 1 pan end
_camera camSetTarget [-96555.66,99923.16,2668.52] _camera camSetFOV 0.334 _camera camCommit 22 ~5
- zmizet logo
cutRSC ["TVoverlay","PLAIN NOFADE"] ~3 playSound "01v01"
- beach2 pre
_camera camPrepareTarget [-92100.98,13386.04,4463.84] _camera camPreparePos [7539.78,6188.25,1.87] _camera camPrepareFOV 0.700 _camera camPreload 15 _preloadSound = [] spawn {waitUntil{preloadSound "01v02"}}
- cekat na dojeti panovani
setaperture 1.5 @camCommitted _camera
- pres cernou
- zobrazit beach2
_camera camCommitPrepared 0
- beach2 pan end
_camera camSetTarget [10506.65,106044.58,4463.62] _camera camSetPos [7539.78,6188.25,1.83] _camera camSetFOV 0.700 _camera camCommit 12
- priroda pre
_camera camPrepareTarget [-8631.13,-88646.52,3738.87] _camera camPreparePos [12503.05,9024.22,8.23] _camera camPrepareFOV 0.700 _camera camPreload 10 ~1 playSound "01v02" _preloadSound = [] spawn {waitUntil{preloadSound "01v03"}} @camCommitted _camera
- zobrazit prirodu
skipTime -2 setaperture 5 0 setovercast 0.2 _camera camCommitPrepared 0
- priroda
playSound "01v03" _preloadSound = [] spawn {waitUntil{preloadSound "01v04"}} _camera camSetTarget [-84914.03,5756.38,22371.54] _camera camSetPos [12503.07,9024.30,8.23] _camera camSetFOV 0.700 _camera camCommit 11
.......
--Maruk 22:28, 14 November 2006 (CET)