BIS_fnc_exportVehicle

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Revision as of 23:07, 24 March 2021 by Lou Montana (talk | contribs) (Text replacement - "SQF" to "SQF")
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Description

Description:
Description needed
Execution:
call
Groups:
Vehicles

Syntax

Syntax:
Syntax needed
Parameters:
vehicle: Object
vehicleClass: String - Use "" to skip createVehicle part and set components / textures only
Return Value:
Return value needed

Examples

Example 1:
[BIS_tank,""] call BIS_fnc_exportVehicle; //Returns "[ _this, [""Hex"",1], [""showCamonetHull"",1,""showCamonetTurret"",1] ] call BIS_fnc_initVehicle;"
Example 2:
[BIS_tank] call BIS_fnc_exportVehicle; //Returns "_veh = createVehicle [""O_MBT_04_cannon_F"",position player,[],0,""NONE""]; [ _veh, [""Hex"",1], [""showCamonetHull"",1,""showCamonetTurret"",1] ] call BIS_fnc_initVehicle;"

Additional Information

See also:
BIS_fnc_initVehicleVehicle Customization (VhC)

Notes

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