From Bohemia Interactive Community
Notes
- Posted on August 4, 2006 - 12:02
- hardrock
- Notes from before the conversion:
Not to be confused with _time. Within a script, the reserved local variable _time returns the time elapsed since the script started running. Note that the value of time is not saved when the mission is saved and so will be reset to zero when a mission is restarted from a saved position. The value of _time is saved correctly and will resume from where it was.
- Posted on January 5, 2007 - 12:24
- Giova
- Notes from before the conversion:
time works properly in sqf called with execVM command. In an other hand, _time does not works in sqf called with execVM command.
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