From Bohemia Interactive Community
- Posted on December 21, 2014 - 14:54 (UTC)
- Killzone Kid
-
if (isDedicated) then {
//run on dedicated server only
};
if (isServer) then {
//run on dedicated server or player host
};
if (hasInterface) then {
//run on all player clients incl. player host
};
if (!isDedicated) then {
//run on all player clients incl. player host and headless clients
};
if (!isServer) then {
//run on all player clients incl. headless clients but not player host
};
if (!hasInterface) then {
//run on headless clients and dedicated server
};
if (!hasInterface && !isDedicated) then {
//run on headless clients only
};