From Bohemia Interactive Community
Hover & click on the images for description
Description
- Description:
- Export vehicle settings
- Execution:
- call
- Groups:
- Vehicles
Syntax
- Syntax:
- [vehicle,vehicleClass] call BIS_fnc_exportVehicle
- Parameters:
- vehicle: Object
- vehicleClass: String - Use "" to skip createVehicle part and set components / textures only
- Return Value:
- String - SQF code
Examples
- Example 1:
[BIS_tank,""] call BIS_fnc_exportVehicle;
//Returns
"[
_this,
[""Hex"",1],
[""showCamonetHull"",1,""showCamonetTurret"",1]
] call BIS_fnc_initVehicle;"
- Example 2:
[BIS_tank] call BIS_fnc_exportVehicle;
//Returns
"_veh = createVehicle [""O_MBT_04_cannon_F"",position player,[],0,""NONE""];
[
_veh,
[""Hex"",1],
[""showCamonetHull"",1,""showCamonetTurret"",1]
] call BIS_fnc_initVehicle;"
Additional Information
- See also:
- BIS_fnc_initVehicle Vehicle Customization (VhC)
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here!
Add Note