From Bohemia Interactive Community
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Description
- Description:
- Update Firing From Vehicle feature depending on condition defined in turret's config.
- Execution:
- call
- Groups:
- Vehicles
Syntax
- Syntax:
- vehicle call BIS_fnc_ffvUpdate
- Parameters:
- vehicle: Object
- Return Value:
- Nothing
Examples
- Example 1:
if (local _vehicle) then
{
_vehicle animate ["Door_1", 1];
_vehicle call BIS_fnc_ffvUpdate;
};
Additional Information
- See also:
- See also needed
Notes
-
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