From Bohemia Interactive Community
Hover & click on the images for description
Description
- Description:
- Spectator instance.
- Execution:
- call
- Groups:
- Spectator
Syntax
- Syntax:
- [mode, [spectator, whitelistedSides, allowAi, allowFreeCamera, allow3PPCamera, showFocusInfo, showCameraButtons, showControlsHelper, showHeader, showLists]] call BIS_fnc_EGSpectator
- Parameters:
- mode: String - Function mode, can be:
There are more options available. See the ingame Functions Viewer for more information. The following parameters are for "Initialize".
- spectator: Object - Player
- whitelistedSides (Optional, default: []): Array - Sides that can be spectated
- allowAi (Optional, default: true): Boolean - Whether AI can be viewed by the spectator
- allowFreeCamera (Optional, default: true): Boolean - Whether free camera mode is available
- allow3PPCamera (Optional, default: true): Boolean - Whether 3rd Person camera mode is available
- showFocusInfo (Optional, default: true): Boolean - Whether to show Focus Info stats widget
- showCameraButtons (Optional, default: true): Boolean - Whether or not to show camera buttons widget
- showControlsHelper (Optional, default: true): Boolean - Whether to show controls helper widget
- showHeader (Optional, default: true): Boolean - Whether to show header widget
- showLists (Optional, default: true): Boolean - Whether to show entities / locations lists
- Return Value:
- Boolean - The return value depends on the mode. For "Initialize" and "Terminate" a Boolean indicating successful execution is returned.
Examples
- Example 1:
["Initialize", [player]] call BIS_fnc_EGSpectator;
Additional Information
- See also:
- Arma 3: End Game Spectator Mode
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here!
Add Note