R3vo/Sandbox – User
Settings
| Category | Setting | CPU | GPU | Additional Details |
|---|---|---|---|---|
Presets |
Quality Presets | Choose from one of four quality presets. Preset Custom is automatically set once a setting was adjusted manually. | ||
General |
Window mode | Defines how the window is displayed. Also influences the Render Scale / Resolution setting. | ||
| Render scale / Resolution | Define the resolution at which the game scene will be rendered. A reduced resolution will drastically improve performance and a very high loss of image quality. It is recommended to use the default monitor resultion. | |||
| FidelityFX Super Resolution 1.0 | ? | |||
| V-Sync | The thing no one uses since Freesync/G-Sync ;) | |||
| FPS limit | Limit your FPS to reduce stuttering and power consumption due to unnecessary high frame rates. | |||
| Draw distance | Overall terrain draw distance. | |||
| Nearby depth of field | Shadows' draw distance - range 50..200m | |||
Post-processing |
Post-process anti aliasing | Terrain's view distance | ||
| Depth of field quality | Object's view distance - The CPU killer. Set to about 1/3 to 1/2 of terrain's view distance | |||
| Ambient occlusion (HBAO) | Shadows' draw distance - range 50..200m | |||
| Screen space reflecions | Object's view distance - The CPU killer. Set to about 1/3 to 1/2 of terrain's view distance | |||
| Contact shadows | Shadows' draw distance - range 50..200m | |||
Quality |
Hardware anti-aliasing | Terrain's view distance | ||
| Foliage smoothing | Object's view distance - The CPU killer. Set to about 1/3 to 1/2 of terrain's view distance | |||
| Model geometric detail | Shadows' draw distance - range 50..200m | |||
| Object draw distance | Object's view distance - The CPU killer. Set to about 1/3 to 1/2 of terrain's view distance | |||
| Terrain surface detail | Shadows' draw distance - range 50..200m | |||
| Texture detail | Terrain's view distance | |||
| Texture filtering | Object's view distance - The CPU killer. Set to about 1/3 to 1/2 of terrain's view distance | |||
| Grass quality | Shadows' draw distance - range 50..200m | |||
| Grass draw distance | Object's view distance - The CPU killer. Set to about 1/3 to 1/2 of terrain's view distance | |||
| Shadow quality | Shadows' draw distance - range 50..200m | |||
| Distant shadows | Shadows' draw distance - range 50..200m | |||
| Render target format | Object's view distance - The CPU killer. Set to about 1/3 to 1/2 of terrain's view distance | |||
| Environment quality | Shadows' draw distance - range 50..200m |