R3vo/Sandbox – User
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Settings
Category | Setting | CPU | GPU | Additional Details |
---|---|---|---|---|
Presets |
Quality Presets | Choose from one of four quality presets. Preset Custom is automatically set once a setting was adjusted manually. | ||
General |
Window mode | Defines how the window is displayed. Also influences the Render Scale / Resolution setting. | ||
Render scale / Resolution | Define the resolution at which the game scene will be rendered. A reduced resolution will drastically improve performance and a very high loss of image quality. It is recommended to use the default monitor resultion. | |||
FidelityFX Super Resolution 1.0 | ? | |||
V-Sync | The thing no one uses since Freesync/G-Sync ;) | |||
FPS limit | Limit your FPS to reduce stuttering and power consumption due to unnecessary high frame rates. | |||
Draw distance | Overall terrain draw distance. | |||
Nearby depth of field | Shadows' draw distance - range 50..200m | |||
Post-processing |
Post-process anti aliasing | Terrain's view distance | ||
Depth of field quality | Object's view distance - The CPU killer. Set to about 1/3 to 1/2 of terrain's view distance | |||
Ambient occlusion (HBAO) | Shadows' draw distance - range 50..200m | |||
Screen space reflecions | Object's view distance - The CPU killer. Set to about 1/3 to 1/2 of terrain's view distance | |||
Contact shadows | Shadows' draw distance - range 50..200m | |||
Quality |
Hardware anti-aliasing | Terrain's view distance | ||
Foliage smoothing | Object's view distance - The CPU killer. Set to about 1/3 to 1/2 of terrain's view distance | |||
Model geometric detail | Shadows' draw distance - range 50..200m | |||
Object draw distance | Object's view distance - The CPU killer. Set to about 1/3 to 1/2 of terrain's view distance | |||
Terrain surface detail | Shadows' draw distance - range 50..200m | |||
Texture detail | Terrain's view distance | |||
Texture filtering | Object's view distance - The CPU killer. Set to about 1/3 to 1/2 of terrain's view distance | |||
Grass quality | Shadows' draw distance - range 50..200m | |||
Grass draw distance | Object's view distance - The CPU killer. Set to about 1/3 to 1/2 of terrain's view distance | |||
Shadow quality | Shadows' draw distance - range 50..200m | |||
Distant shadows | Shadows' draw distance - range 50..200m | |||
Render target format | Object's view distance - The CPU killer. Set to about 1/3 to 1/2 of terrain's view distance | |||
Environment quality | Shadows' draw distance - range 50..200m |