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Description
- Description:
 
/*
	Description:
		Register entities to a site, so they can be despawned with the rest when player leaves the area.
	Parameter(s):
		0: OBJECT - site logic. The site must be spawned for the function to work.
		1: ARRAY - entities to be added. Types can be mixed, the system will sort them out itself.
	Returns:
		BOOL - true if added
*/
#define ADD(ID)\
	(_entities select ID) pushback _x;\
	(_entityIDs select ID) pushback -1;
  
- Execution:
 
- call
 - Groups:
 
- Contact
 
Syntax
- Syntax:
 
- Syntax needed
 - Return Value:
 
- Return value needed
 
Examples
- Examples:
 - Example needed
 
Additional Information
- See also:
 
- See also needed
 
Notes
- 
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