From Bohemia Interactive Community
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Description
- Description:
#define POINT_W (0.03)
#define POINT_H (POINT_W / 0.75)
#define RESOLUTION 50
#define MAX_POINTS 16
#define GRIDS 10
#define REFRESH ([_ctrlParent] call (_ctrlArea getvariable "fnc_draw"))
#define POINTS (_ctrlArea getvariable "points")
#define LINES (_ctrlArea getvariable "lines")
#define CURVE (_ctrlArea getvariable "curve")
#define BUTTONS (_ctrlArea getvariable "buttons")
#define HOVER (_ctrlArea getvariable "hover")
#define SELECTED (_ctrlArea getvariable "selected")
#define SET_HOVER(CTRL) _ctrlArea setvariable ["hover",CTRL]; CTRL ctrlsettextcolor COLOR_SELECTED
#define SET_SELECTED(CTRL) _ctrlArea setvariable ["selected",CTRL]
#define COLOR_BACKGROUND [0.4,0.4,0.4,1]
#define COLOR [0,0,0,1]
#define COLOR_SELECTED [1,1,1,1]
#define COLOR_CURVE [1,0,0,1]
#define COLOR_LINE [0,0,0,0.2]
#define COLOR_TIMELINE [1,1,1,1]
#define COLOR_GRID [1,1,1,0.3]
#define POINT_POS [\
(_posX - POINT_W / 2) max 0 min ((ctrlposition _ctrlArea select 2) - POINT_W),\
(_posY - POINT_H / 2) max 0 min ((ctrlposition _ctrlArea select 3) - POINT_H),\
POINT_W,\
POINT_H\
]
- Execution:
- call
- Groups:
- Interpolation
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
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