screenToWorldDirection

From Bohemia Interactive Community
Revision as of 19:06, 6 August 2024 by Lou Montana (talk | contribs) (Add devbranch)
Jump to navigation Jump to search
Hover & click on the images for description
Only available in Development branch(es) until its release with Arma 3 patch v2.18.

Description

Description:
Returns the 3D vector in world corresponding to the given point on the screen (in UI coordinates), as if the vector was aiming from the camera to the screen position.
Groups:
Positions

Syntax

Syntax:
screenToWorldDirection screen
Parameters:
screen: Array - screen position [x,y] (see SafeZone for more info)
Return Value:
Array - Vector3D world vector

Alternative Syntax

Syntax:
camera screenToWorldDirection position
Parameters:
camera: Object - camera object
position: Array - screen position [x,y] (see SafeZone for more info)
Return Value:
Array - Vector3D world vector

Examples

Example 1:
private _vec = screenToWorldDirection [0.5, 0.5]; // a vector pointing to the front of the camera

Additional Information

See also:
SafeZone worldToScreen screenToWorld

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note