serverCommandAvailable

From Bohemia Interactive Community
Revision as of 12:33, 26 October 2024 by .kju (talk | contribs) (added missing captureslowframe command)
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Returns true if given serverCommand is available on current machine, false if not.
Arma 3 Multiplayer Server Commands Available to
Client Voted Admin Logged Admin Server Host
#login, #userlist, #beclient, #vote Checked Checked Checked Checked
#kick, #debug Unchecked Checked Checked Checked
#lock, #unlock, #maxping, #maxdesync, #maxpacketloss Unchecked Unchecked Checked Checked
#logout, #restart, #mission, #missions, #reassign, #monitor, #init Unchecked Checked Checked Unchecked
#shutdown, #restartserver, #exec, #beserver, #monitords, #logentities, #exportjipqueue, #dctimeout Unchecked Unchecked Checked Unchecked
Specific builds only: #captureframe, #captureslowframe, #enabletest, #disabletest Unchecked Unchecked Checked Unchecked

To check if a server command can be executed in the current environment, use serverCommandExecutable.

The table above does not apply to the command's password variant on a dedicated server as everything is available to it.
Groups:
Multiplayer

Syntax

Syntax:
serverCommandAvailable command
Parameters:
command: String
Return Value:
Boolean

Examples

Example 1:
_can = serverCommandAvailable "#kick";
Example 2:
if (serverCommandAvailable "#logout") then { hint "You are a some sort of admin"; };

Additional Information

See also:
serverCommand serverCommandExecutable admin isServer Multiplayer Server Commands

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note