BIS File Formats
Categories:
Introduction
3D Model File Formats
There are essentially two (2) types of 3D model files used by BIS's game engine, MLOD and ODOL.
MLOD File Formats
- MLOD 3D models are uncompressed or unbinarized files.
- This type of model file is editable in BIS's modelling tool application(s).
- There are essentially two (2) versions of MLOD model types, SP3X and P3DM.
- SP3X MLOD version is primarily for use with BIS's Operation Flashpoint game.
- P3DM MLOD version is primarily for use with BIS's Armed Assault game.
- The following links refer to articles describing the layout of MLOD files by community members - not by BIS or BIS employees. And as such may or may not be accurate.
- MLOD SP3X (original)
- MLOD SP3X File Format (revised)
ODOL File Formats
- ODOL 3D models are compressed or binarized versions of the MLOD model file.
- This type of model file is not editable.
- There are essentailly two (2) versions of ODOL model types, ODOL v7 and ODOL v40.
- ODOL v7 model files are the equivalent MLOD SP3X model file converted to compressed or binarized form. The game content released for OFP by BIS is primarily in this format.
- ODOL v40 model files are the equivalent MLOD P3DM model file converted to compressed or binarzied form. The game content released for ArmA by BIS is primarily in this format.
- The following links refer to articles describing the layout of ODOL files by community members - not by BIS or BIS employees. And as such may or may not be accurate.
- ODOL v7 (original)
- ODOL v7 File Format (revised)
Animation File Formats
Font File Formats
Island File Formats
There are essentially two (2) types of Island model files.
PEW File Formats
- PEW files are uncompressed or unbinarized.
- This type of file is editable in BIS's Island tool application(s).
- This type of file is NOT useable by the Game Engine it is only used during the design phase of Island creation.
- There are several versions of PEW files that correspond to different releases of BIS's Island editing tool Visitor and the 'Game Engine'.
- All versions have a file character prefix in the first 4-bytes of the file of POSE and a character version in the next 3-bytes (eg. 'POSEW60').
- The following links refer to articles describing the layout of PEW files by community members - not by BIS or BIS employees. And as such may or may not be accurate.
- POSE v60 File Format (Current as at Version 1.14 of Tools & Game)
WRP File Formats
- WRP files are Island Map files that are used by the Game Engine.
- This file type comes in uncompressed/unbinarized and compressed/binarized format.
- This file type is NOT editable by BIS Island tool application(s).
- Uncompressed WRP file types come in 4WVR and 8WVR format for use with BIS's Operation Flashpoint and Armed Assault respectively.
- Compressed or binarized WRP files have a file prefix in the first 4-bytes of the file of OPRW and then a version number to indicate which release of the OFP or ArmA Game Engine the Island is used with.
- The following links refer to articles describing the layout of WRP files by community members - not by BIS or BIS employees. And as such may or may not be accurate.
OFP WRP File Formats
- 4WVR File Format (original)
- OPRW v2 & v3 File Format (original)
ArmA WRP File Formats