From Bohemia Interactive Community
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Description
- Description:
- Enable / disable simulation for given entity.
- Groups:
- Uncategorised
Syntax
- Syntax:
- object enableSimulation bool
- Parameters:
- Object
- Boolean
- Return Value:
- None
Examples
- Example 1:
player enableSimulation false
Additional Information
- See also:
- See also needed
Notes
-
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Notes
- Posted on 15 July, 2009 - 00:16 (CEST)
- Lou Montana
-
- enableSimulation will "freeze" the unit, including animations, eye blinking, etc ; you cannot switchMove or playMove.
- the unit can still take damages and report status and enemies by radio.
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