CfgVehicles CIV – Arma 3
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Preview |
Class |
Name |
Side |
Faction |
Category |
Scope |
Weapons |
Magazines |
Items |
Addons |
Features |
---|---|---|---|---|---|---|---|---|---|---|---|
PaperCar | Paper Car | CIV | Default | Car | 1 | ||||||
Land_WavePowerPlant_F | Wave Powerplant | CIV | Default | Structures_Infrastructure | 1 | ||||||
Land_WavePowerPlantBroken_F | Wave Powerplant (Broken) | CIV | Default | Structures_Infrastructure | 1 | ||||||
Land_BuoyBig_F | Buoy | CIV | Default | Submerged | 2 | ||||||
Land_Camping_Light_F | Camping Lantern | CIV | Default | Tents | 2 | ||||||
Land_PortableHelipadLight_01_F | Portable Helipad Light | CIV | Default | Objects_Airport | 1 | ||||||
PortableHelipadLight_01_blue_F | Portable Helipad Light (Blue) | CIV | Default | Objects_Airport | 2 | ||||||
PortableHelipadLight_01_red_F | Portable Helipad Light (Red) | CIV | Default | Objects_Airport | 2 | ||||||
PortableHelipadLight_01_white_F | Portable Helipad Light (White) | CIV | Default | Objects_Airport | 2 | ||||||
PortableHelipadLight_01_green_F | Portable Helipad Light (Green) | CIV | Default | Objects_Airport | 2 | ||||||
PortableHelipadLight_01_yellow_F | Portable Helipad Light (Yellow) | CIV | Default | Objects_Airport | 2 | ||||||
Salema_F | Salema | CIV | Default | Animals | 1 | ||||||
Ornate_random_F | Ornate | CIV | Default | Animals | 1 | ||||||
Mackerel_F | Mackerel | CIV | Default | Animals | 1 | ||||||
Tuna_F | Tuna | CIV | Default | Animals | 1 | ||||||
Mullet_F | Mullet | CIV | Default | Animals | 1 | ||||||
CatShark_F | Catshark | CIV | Default | Animals | 1 | ||||||
Rabbit_F | Rabbit | CIV | Default | Animals | 2 | ||||||
Snake_random_F | Snake | CIV | Default | Animals | 1 | ||||||
Turtle_F | Turtle | CIV | Default | Animals | 1 | ||||||
Hen_random_F | Hen | CIV | Default | Animals | 1 | ||||||
Cock_random_F | Cock | CIV | Default | Animals | 1 | ||||||
Cock_white_F | Cock | CIV | Default | Animals | 1 | ||||||
Fin_sand_F | Dog (Sand) | CIV | Default | Animals | 1 | ||||||
Fin_blackwhite_F | Dog (Blackwhite) | CIV | Default | Animals | 1 | ||||||
Fin_ocherwhite_F | Dog (Ocherwhite) | CIV | Default | Animals | 1 | ||||||
Fin_tricolour_F | Dog (Tricolour) | CIV | Default | Animals | 1 | ||||||
Fin_random_F | Dog | CIV | Default | Animals | 1 | ||||||
Alsatian_Sand_F | Alsatian (Sand) | CIV | Default | Animals | 1 | ||||||
Alsatian_Black_F | Alsatian (Black) | CIV | Default | Animals | 1 | ||||||
Alsatian_Sandblack_F | Alsatian (Sandblack) | CIV | Default | Animals | 1 | ||||||
Alsatian_Random_F | Alsatian | CIV | Default | Animals | 1 | ||||||
Goat_random_F | Goat | CIV | Default | Animals | 1 | ||||||
Sheep_random_F | Sheep | CIV | Default | Animals | 1 | ||||||
RoadCone_L_F | Road Cone (Light) | CIV | Default | Cargo | 2 | ||||||
RoadBarrier_small_F | Road Barrier (Small) | CIV | Default | Cargo | 2 | ||||||
C_man_1 | Civilian | CIV | CIV_F | Men | 2 | ||||||
C_man_1_1_F | Commoner 1 | CIV | CIV_F | Men | 2 | ||||||
C_man_1_2_F | Commoner 2 | CIV | CIV_F | Men | 2 | ||||||
C_man_1_3_F | Commoner 3 | CIV | CIV_F | Men | 2 | ||||||
C_man_polo_1_F | Civilian 1 | CIV | CIV_F | Men | 2 | ||||||
C_man_polo_1_F_afro | Civilian 1 | CIV | CIV_F | Afroamerican | 2 | ||||||
C_man_polo_1_F_euro | Civilian 1 | CIV | CIV_F | European | 2 | ||||||
C_man_polo_1_F_asia | Civilian 1 | CIV | CIV_F | Asian | 2 | ||||||
C_man_polo_2_F | Civilian 2 | CIV | CIV_F | Men | 2 | ||||||
C_man_polo_2_F_afro | Civilian 2 | CIV | CIV_F | Afroamerican | 2 | ||||||
C_man_polo_2_F_euro | Civilian 2 | CIV | CIV_F | European | 2 | ||||||
C_man_polo_2_F_asia | Civilian 2 | CIV | CIV_F | Asian | 2 | ||||||
C_man_polo_3_F | Civilian 3 | CIV | CIV_F | Men | 2 | ||||||
C_man_polo_3_F_afro | Civilian 3 | CIV | CIV_F | Afroamerican | 2 | ||||||
C_man_polo_3_F_euro | Civilian 3 | CIV | CIV_F | European | 2 | ||||||
C_man_polo_3_F_asia | Civilian 3 | CIV | CIV_F | Asian | 2 | ||||||
C_man_polo_4_F | Civilian 4 | CIV | CIV_F | Men | 2 | ||||||
C_man_polo_4_F_afro | Civilian 4 | CIV | CIV_F | Afroamerican | 2 | ||||||
C_man_polo_4_F_euro | Civilian 4 | CIV | CIV_F | European | 2 | ||||||
C_man_polo_4_F_asia | Civilian 4 | CIV | CIV_F | Asian | 2 | ||||||
C_man_polo_5_F | Civilian 5 | CIV | CIV_F | Men | 2 | ||||||
C_man_polo_5_F_afro | Civilian 5 | CIV | CIV_F | Afroamerican | 2 | ||||||
C_man_polo_5_F_euro | Civilian 5 | CIV | CIV_F | European | 2 | ||||||
C_man_polo_5_F_asia | Civilian 5 | CIV | CIV_F | Asian | 2 | ||||||
C_man_polo_6_F | Civilian 6 | CIV | CIV_F | Men | 2 | ||||||
C_man_polo_6_F_afro | Civilian 6 | CIV | CIV_F | Afroamerican | 2 | ||||||
C_man_polo_6_F_euro | Civilian 6 | CIV | CIV_F | European | 2 | ||||||
C_man_polo_6_F_asia | Civilian 6 | CIV | CIV_F | Asian | 2 | ||||||
C_man_p_fugitive_F | Fugitive | CIV | CIV_F | Men | 2 | ||||||
C_man_p_fugitive_F_afro | Fugitive | CIV | CIV_F | Afroamerican | 2 | ||||||
C_man_p_fugitive_F_euro | Fugitive | CIV | CIV_F | European | 2 | ||||||
C_man_p_fugitive_F_asia | Fugitive | CIV | CIV_F | Asian | 2 | ||||||
C_man_p_beggar_F | Beggar | CIV | CIV_F | Men | 2 | ||||||
C_man_p_beggar_F_afro | Beggar | CIV | CIV_F | Afroamerican | 2 | ||||||
C_man_p_beggar_F_euro | Beggar | CIV | CIV_F | European | 2 | ||||||
C_man_p_beggar_F_asia | Beggar | CIV | CIV_F | Asian | 2 | ||||||
C_man_w_worker_F | Worker | CIV | CIV_F | Men | 2 | ||||||
C_scientist_F | Scientist | CIV | CIV_F | Men | 2 | ||||||
C_man_hunter_1_F | Hunter (green) | CIV | CIV_F | Men | 2 | ||||||
C_man_p_shorts_1_F | Fugitive (shorts) | CIV | CIV_F | Men | 2 | ||||||
C_man_p_shorts_1_F_afro | Fugitive (shorts) | CIV | CIV_F | Afroamerican | 2 | ||||||
C_man_p_shorts_1_F_euro | Fugitive (shorts) | CIV | CIV_F | European | 2 | ||||||
C_man_p_shorts_1_F_asia | Fugitive (shorts) | CIV | CIV_F | Asian | 2 | ||||||
C_man_shorts_1_F | Commoner (shorts) | CIV | CIV_F | Men | 2 | ||||||
C_man_shorts_1_F_afro | Commoner (shorts) | CIV | CIV_F | Afroamerican | 2 | ||||||
C_man_shorts_1_F_euro | Commoner (shorts) | CIV | CIV_F | European | 2 | ||||||
C_man_shorts_1_F_asia | Commoner (shorts) | CIV | CIV_F | Asian | 2 | ||||||
C_man_shorts_2_F | Surfer 1 | CIV | CIV_F | Men | 2 | ||||||
C_man_shorts_2_F_afro | Surfer 1 | CIV | CIV_F | Afroamerican | 2 | ||||||
C_man_shorts_2_F_euro | Surfer 1 | CIV | CIV_F | European | 2 | ||||||
C_man_shorts_2_F_asia | Surfer 1 | CIV | CIV_F | Asian | 2 | ||||||
C_man_shorts_3_F | Surfer 2 | CIV | CIV_F | Men | 2 | ||||||
C_man_shorts_3_F_afro | Surfer 2 | CIV | CIV_F | Afroamerican | 2 | ||||||
C_man_shorts_3_F_euro | Surfer 2 | CIV | CIV_F | European | 2 | ||||||
C_man_shorts_3_F_asia | Surfer 2 | CIV | CIV_F | Asian | 2 | ||||||
C_man_shorts_4_F | Surfer 3 | CIV | CIV_F | Men | 2 | ||||||
C_man_shorts_4_F_afro | Surfer 3 | CIV | CIV_F | Afroamerican | 2 | ||||||
C_man_shorts_4_F_euro | Surfer 3 | CIV | CIV_F | European | 2 | ||||||
C_man_shorts_4_F_asia | Surfer 3 | CIV | CIV_F | Asian | 2 | ||||||
C_man_pilot_F | Pilot | CIV | CIV_F | Men | 2 | ||||||
C_journalist_F | Journalist | CIV | CIV_F | Men | 2 | ||||||
C_Orestes | Orestes | CIV | CIV_F | MenStory | 2 | ||||||
C_Nikos | Nikos | CIV | CIV_F | MenStory | 2 | ||||||
C_Nikos_aged | Nikos (Formal) | CIV | CIV_F | MenStory | 2 | ||||||
C_Driver_1_F | Driver (Fuel) | CIV | CIV_F | Men | 2 | ||||||
C_Driver_2_F | Driver (Bluking) | CIV | CIV_F | Men | 2 | ||||||
C_Driver_3_F | Driver (Redstone) | CIV | CIV_F | Men | 2 | ||||||
C_Driver_4_F | Driver (Vrana) | CIV | CIV_F | Men | 2 | ||||||
C_Driver_1_random_base_F | Driver | CIV | CIV_F | Men | 1 | ||||||
C_Driver_1_black_F | Driver | CIV | CIV_F | Men | 1 | ||||||
C_Driver_1_blue_F | Driver | CIV | CIV_F | Men | 1 | ||||||
C_Driver_1_green_F | Driver | CIV | CIV_F | Men | 1 | ||||||
C_Driver_1_red_F | Driver | CIV | CIV_F | Men | 1 | ||||||
C_Driver_1_white_F | Driver | CIV | CIV_F | Men | 1 | ||||||
C_Driver_1_yellow_F | Driver | CIV | CIV_F | Men | 1 | ||||||
C_Driver_1_orange_F | Driver | CIV | CIV_F | Men | 1 | ||||||
C_Marshal_F | Marshal | CIV | CIV_F | Men | 2 | ||||||
C_Soldier_VR_F | VR Entity | CIV | CIV_F | MenVR | 2 | ||||||
C_Heli_Light_01_civil_F | M-900 | CIV | CIV_F | Air | 2 | Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) Camo selections: 1 - the whole exterior Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open Script animations: AddDoors, AddBackseats, AddTread Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloads up to 500 kg Cargo proxy indexes: 11, 10 | |||||
C_Heli_light_01_blue_F | M-900 (Blue) | CIV | CIV_F | Air | 1 | Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) Camo selections: 1 - the whole exterior Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open Script animations: AddDoors, AddBackseats, AddTread Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloads up to 500 kg Cargo proxy indexes: 11, 10 | |||||
C_Heli_light_01_red_F | M-900 (Red) | CIV | CIV_F | Air | 1 | Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) Camo selections: 1 - the whole exterior Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open Script animations: AddDoors, AddBackseats, AddTread Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloads up to 500 kg Cargo proxy indexes: 11, 10 | |||||
C_Heli_light_01_ion_F | M-900 (ION) | CIV | CIV_F | Air | 1 | Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) Camo selections: 1 - the whole exterior Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open Script animations: AddDoors, AddBackseats, AddTread Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloads up to 500 kg Cargo proxy indexes: 11, 10 | |||||
C_Heli_light_01_blueLine_F | M-900 (BlueLine) | CIV | CIV_F | Air | 1 | Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) Camo selections: 1 - the whole exterior Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open Script animations: AddDoors, AddBackseats, AddTread Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloads up to 500 kg Cargo proxy indexes: 11, 10 | |||||
C_Heli_light_01_digital_F | M-900 (Digital) | CIV | CIV_F | Air | 1 | Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) Camo selections: 1 - the whole exterior Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open Script animations: AddDoors, AddBackseats, AddTread Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloads up to 500 kg Cargo proxy indexes: 11, 10 | |||||
C_Heli_light_01_elliptical_F | M-900 (Elliptical) | CIV | CIV_F | Air | 1 | Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) Camo selections: 1 - the whole exterior Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open Script animations: AddDoors, AddBackseats, AddTread Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloads up to 500 kg Cargo proxy indexes: 11, 10 | |||||
C_Heli_light_01_furious_F | M-900 (Furious) | CIV | CIV_F | Air | 1 | Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) Camo selections: 1 - the whole exterior Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open Script animations: AddDoors, AddBackseats, AddTread Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloads up to 500 kg Cargo proxy indexes: 11, 10 | |||||
C_Heli_light_01_graywatcher_F | M-900 (GrayWatcher) | CIV | CIV_F | Air | 1 | Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) Camo selections: 1 - the whole exterior Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open Script animations: AddDoors, AddBackseats, AddTread Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloads up to 500 kg Cargo proxy indexes: 11, 10 | |||||
C_Heli_light_01_jeans_F | M-900 (Jeans) | CIV | CIV_F | Air | 1 | Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) Camo selections: 1 - the whole exterior Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open Script animations: AddDoors, AddBackseats, AddTread Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloads up to 500 kg Cargo proxy indexes: 11, 10 | |||||
C_Heli_light_01_light_F | M-900 (Light) | CIV | CIV_F | Air | 1 | Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) Camo selections: 1 - the whole exterior Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open Script animations: AddDoors, AddBackseats, AddTread Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloads up to 500 kg Cargo proxy indexes: 11, 10 | |||||
C_Heli_light_01_shadow_F | M-900 (Shadow) | CIV | CIV_F | Air | 1 | Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) Camo selections: 1 - the whole exterior Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open Script animations: AddDoors, AddBackseats, AddTread Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloads up to 500 kg Cargo proxy indexes: 11, 10 | |||||
C_Heli_light_01_sheriff_F | M-900 (Sheriff) | CIV | CIV_F | Air | 1 | Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) Camo selections: 1 - the whole exterior Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open Script animations: AddDoors, AddBackseats, AddTread Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloads up to 500 kg Cargo proxy indexes: 11, 10 | |||||
C_Heli_light_01_speedy_F | M-900 (Speedy) | CIV | CIV_F | Air | 1 | Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) Camo selections: 1 - the whole exterior Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open Script animations: AddDoors, AddBackseats, AddTread Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloads up to 500 kg Cargo proxy indexes: 11, 10 | |||||
C_Heli_light_01_sunset_F | M-900 (Sunset) | CIV | CIV_F | Air | 1 | Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) Camo selections: 1 - the whole exterior Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open Script animations: AddDoors, AddBackseats, AddTread Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloads up to 500 kg Cargo proxy indexes: 11, 10 | |||||
C_Heli_light_01_vrana_F | M-900 (VRANA) | CIV | CIV_F | Air | 1 | Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) Camo selections: 1 - the whole exterior Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open Script animations: AddDoors, AddBackseats, AddTread Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloads up to 500 kg Cargo proxy indexes: 11, 10 | |||||
C_Heli_light_01_wasp_F | M-900 (Wasp) | CIV | CIV_F | Air | 1 | Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) Camo selections: 1 - the whole exterior Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open Script animations: AddDoors, AddBackseats, AddTread Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloads up to 500 kg Cargo proxy indexes: 11, 10 | |||||
C_Heli_light_01_wave_F | M-900 (Wave) | CIV | CIV_F | Air | 1 | Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) Camo selections: 1 - the whole exterior Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open Script animations: AddDoors, AddBackseats, AddTread Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloads up to 500 kg Cargo proxy indexes: 11, 10 | |||||
C_Heli_light_01_stripped_F | M-900 (Stripped) | CIV | CIV_F | Air | 1 | Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) Camo selections: 1 - the whole exterior Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open Script animations: AddDoors, AddBackseats, AddTread Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloads up to 500 kg Cargo proxy indexes: 11, 10 | |||||
C_Heli_light_01_luxe_F | M-900 (Luxe) | CIV | CIV_F | Air | 1 | Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) Camo selections: 1 - the whole exterior Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open Script animations: AddDoors, AddBackseats, AddTread Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloads up to 500 kg Cargo proxy indexes: 11, 10 | |||||
Land_Pod_Heli_Transport_04_ammo_F | Taru Ammo Pod | CIV | OPF_F | Support | 2 |
|
Randomization: No Camo selections: 2 exterior Script door sources: None Script animations: None Executed scripts: None Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_black.sqf Firing from vehicles: No Slingload: No Cargo proxy indexes: None | ||||
Land_Pod_Heli_Transport_04_bench_F | Taru Bench Pod | CIV | OPF_F | Support | 2 |
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Randomization: No Camo selections: 1 exterior Script door sources: None Script animations: None Executed scripts: None Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_bench_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_bench_black.sqf Firing from vehicles: Positions 1, 2, 3, 4 - (left bench), Positions 5, 6, 7, 8 (right bench) Slingload: No Cargo proxy indexes: 1, 2, 3, 4, 5, 6, 7, 8 | ||||
Land_Pod_Heli_Transport_04_box_F | Taru Cargo Pod | CIV | OPF_F | Support | 2 |
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Randomization: No Camo selections: 2 exterior Script door sources: None Script animations: None Executed scripts: None Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_black.sqf Firing from vehicles: No Slingload: No Cargo proxy indexes: None | ||||
Land_Pod_Heli_Transport_04_covered_F | Taru Transport Pod | CIV | OPF_F | Support | 2 |
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Randomization: No Camo selections: 2 exterior Script door sources: Door_4_source (left pod door), Door_5_source (right pod door), Door_6_source (rear pod door) Script animations: None Executed scripts: None Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_black.sqf Firing from vehicles: 15, 16 - rear cargo positions when rear hatch is open Slingload: No Cargo proxy indexes: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 15, 15, 16 | ||||
Land_Pod_Heli_Transport_04_fuel_F | Taru Fuel Pod | CIV | OPF_F | Support | 2 |
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Randomization: No Camo selections: 1 exterior Script door sources: None Script animations: None Executed scripts: None Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_fuel_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_fuel_black.sqf Firing from vehicles: No Slingload: No Cargo proxy indexes: None | ||||
Land_Pod_Heli_Transport_04_medevac_F | Taru Medical Pod | CIV | OPF_F | Support | 2 |
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Randomization: No Camo selections: 2 exterior Script door sources: Door_4_source (left pod door), Door_6_source (rear pod door) Script animations: None Executed scripts: None Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_black.sqf Firing from vehicles: No Slingload: No Cargo proxy indexes: 1, 2, 3 - stretchers, 4 - seat | ||||
Land_Pod_Heli_Transport_04_repair_F | Taru Repair Pod | CIV | OPF_F | Support | 2 |
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Randomization: No Camo selections: 2 exterior Script door sources: None Script animations: None Executed scripts: None Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_black.sqf Firing from vehicles: No Slingload: No Cargo proxy indexes: None | ||||
Land_Pod_Heli_Transport_04_ammo_black_F | Taru Ammo Pod (Black) | CIV | OPF_F | Support | 1 |
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Randomization: No Camo selections: 2 exterior Script door sources: None Script animations: None Executed scripts: None Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_black.sqf Firing from vehicles: No Slingload: No Cargo proxy indexes: None | ||||
Land_Pod_Heli_Transport_04_bench_black_F | Taru Bench Pod (Black) | CIV | OPF_F | Support | 1 |
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Randomization: No Camo selections: 1 exterior Script door sources: None Script animations: None Executed scripts: None Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_bench_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_bench_black.sqf Firing from vehicles: Positions 1, 2, 3, 4 - (left bench), Positions 5, 6, 7, 8 (right bench) Slingload: No Cargo proxy indexes: 1, 2, 3, 4, 5, 6, 7, 8 | ||||
Land_Pod_Heli_Transport_04_box_black_F | Taru Cargo Pod (Black) | CIV | OPF_F | Support | 1 |
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Randomization: No Camo selections: 2 exterior Script door sources: None Script animations: None Executed scripts: None Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_black.sqf Firing from vehicles: No Slingload: No Cargo proxy indexes: None | ||||
Land_Pod_Heli_Transport_04_covered_black_F | Taru Transport Pod (Black) | CIV | OPF_F | Support | 1 |
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Randomization: No Camo selections: 2 exterior Script door sources: Door_4_source (left pod door), Door_5_source (right pod door), Door_6_source (rear pod door) Script animations: None Executed scripts: None Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_black.sqf Firing from vehicles: 15, 16 - rear cargo positions when rear hatch is open Slingload: No Cargo proxy indexes: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 15, 15, 16 | ||||
Land_Pod_Heli_Transport_04_fuel_black_F | Taru Fuel Pod (Black) | CIV | OPF_F | Support | 1 |
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Randomization: No Camo selections: 1 exterior Script door sources: None Script animations: None Executed scripts: None Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_fuel_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_fuel_black.sqf Firing from vehicles: No Slingload: No Cargo proxy indexes: None | ||||
Land_Pod_Heli_Transport_04_medevac_black_F | Taru Medical Pod (Black) | CIV | OPF_F | Support | 1 |
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Randomization: No Camo selections: 2 exterior Script door sources: Door_4_source (left pod door), Door_6_source (rear pod door) Script animations: None Executed scripts: None Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_black.sqf Firing from vehicles: No Slingload: No Cargo proxy indexes: 1, 2, 3 - stretchers, 4 - seat | ||||
Land_Pod_Heli_Transport_04_repair_black_F | Taru Repair Pod (Black) | CIV | OPF_F | Support | 1 |
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Randomization: No Camo selections: 2 exterior Script door sources: None Script animations: None Executed scripts: None Available scripts: camo variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_camo.sqf, black variant \a3\Air_F_Heli\Heli_Transport_04\Scripts\Pods_Heli_Transport_04_pods_black.sqf Firing from vehicles: No Slingload: No Cargo proxy indexes: None | ||||
C_Rubberboat | Rescue Boat | CIV | CIV_F | Ship | 2 | Randomization: No Camo selections: 1 - main body Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: Positions 1 to 4 Slingload: Slingloadable Cargo proxy indexes: 1 to 4 | |||||
Submarine_01_F | HMS Proteus | CIV | Default | Submerged | 1 | Randomization: No Camo selections: None Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: No Slingload: No Cargo proxy indexes: None | |||||
C_Boat_Civil_01_F | Motorboat | CIV | CIV_F | Ship | 2 | Randomization: No Camo selections: 2 - the body, interior and engines Script door sources: None Script animations: HidePoliceSigns, HideRescueSigns, HidePolice, BeaconsStart Executed scripts: None Firing from vehicles: No Slingload: No Cargo proxy indexes: 1 and 2 | |||||
C_Boat_Civil_01_rescue_F | Motorboat (Rescue) | CIV | CIV_F | Ship | 2 | Randomization: No Camo selections: 2 - the body, interior and engines Script door sources: None Script animations: HidePoliceSigns, HideRescueSigns, HidePolice, BeaconsStart Executed scripts: None Firing from vehicles: No Slingload: No Cargo proxy indexes: 1 and 2 | |||||
C_Boat_Civil_01_police_F | Motorboat (Police) | CIV | CIV_F | Ship | 2 | Randomization: No Camo selections: 2 - the body, interior and engines Script door sources: None Script animations: HidePoliceSigns, HideRescueSigns, HidePolice, BeaconsStart Executed scripts: None Firing from vehicles: No Slingload: No Cargo proxy indexes: 1 and 2 | |||||
C_Boat_Civil_04_F | Trawler | CIV | Default | Submerged | 2 | Randomization: No Camo selections: None Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: No Slingload: No Cargo proxy indexes: None | |||||
C_Offroad_01_F | Offroad | CIV | CIV_F | Car | 2 | Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) Camo selections: 2 - the body, wheels and accessories Script door sources: None Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction Executed scripts: \A3\soft_F\Offroad_01\scripts\randomize.sqf Firing from vehicles: Positions 2 to 5 Slingload: Slingloadable Cargo proxy indexes: 1 to 5 | |||||
C_Offroad_01_repair_F | Offroad (Repair) | CIV | CIV_F | Support | 2 | Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) Camo selections: 2 - the body, wheels and accessories Script door sources: None Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction Executed scripts: \A3\Soft_F_Bootcamp\Offroad_01\scripts\repair_init.sqf Firing from vehicles: Positions 2 to 5 Slingload: Slingloadable Cargo proxy indexes: 1 to 5 | |||||
C_Offroad_01_red_F | Offroad (Red) | CIV | CIV_F | Car | 1 | Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) Camo selections: 2 - the body, wheels and accessories Script door sources: None Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction Executed scripts: \A3\soft_F\Offroad_01\scripts\randomize.sqf Firing from vehicles: Positions 2 to 5 Slingload: Slingloadable Cargo proxy indexes: 1 to 5 | |||||
C_Offroad_01_sand_F | Offroad (Beige) | CIV | CIV_F | Car | 1 | Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) Camo selections: 2 - the body, wheels and accessories Script door sources: None Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction Executed scripts: \A3\soft_F\Offroad_01\scripts\randomize.sqf Firing from vehicles: Positions 2 to 5 Slingload: Slingloadable Cargo proxy indexes: 1 to 5 | |||||
C_Offroad_01_white_F | Offroad (White) | CIV | CIV_F | Car | 1 | Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) Camo selections: 2 - the body, wheels and accessories Script door sources: None Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction Executed scripts: \A3\soft_F\Offroad_01\scripts\randomize.sqf Firing from vehicles: Positions 2 to 5 Slingload: Slingloadable Cargo proxy indexes: 1 to 5 | |||||
C_Offroad_01_blue_F | Offroad (Blue) | CIV | CIV_F | Car | 1 | Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) Camo selections: 2 - the body, wheels and accessories Script door sources: None Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction Executed scripts: \A3\soft_F\Offroad_01\scripts\randomize.sqf Firing from vehicles: Positions 2 to 5 Slingload: Slingloadable Cargo proxy indexes: 1 to 5 | |||||
C_Offroad_01_darkred_F | Offroad (Dark Red) | CIV | CIV_F | Car | 1 | Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) Camo selections: 2 - the body, wheels and accessories Script door sources: None Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction Executed scripts: \A3\soft_F\Offroad_01\scripts\randomize.sqf Firing from vehicles: Positions 2 to 5 Slingload: Slingloadable Cargo proxy indexes: 1 to 5 | |||||
C_Offroad_01_bluecustom_F | Offroad (Blue Custom) | CIV | CIV_F | Car | 1 | Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) Camo selections: 2 - the body, wheels and accessories Script door sources: None Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction Executed scripts: \A3\soft_F\Offroad_01\scripts\randomize.sqf Firing from vehicles: Positions 2 to 5 Slingload: Slingloadable Cargo proxy indexes: 1 to 5 | |||||
C_Offroad_luxe_F | Offroad (Luxe) | CIV | CIV_F | Car | 1 | Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) Camo selections: 2 - the body, wheels and accessories Script door sources: None Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction Executed scripts: \A3\soft_F\Offroad_01\scripts\randomize.sqf Firing from vehicles: Positions 2 to 5 Slingload: Slingloadable Cargo proxy indexes: 1 to 5 | |||||
C_Offroad_default_F | Offroad | CIV | CIV_F | Car | 1 | Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) Camo selections: 2 - the body, wheels and accessories Script door sources: None Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction Executed scripts: \A3\soft_F\Offroad_01\scripts\randomize.sqf Firing from vehicles: Positions 2 to 5 Slingload: Slingloadable Cargo proxy indexes: 1 to 5 | |||||
C_Offroad_stripped_F | Offroad (Stripped-down) | CIV | CIV_F | Car | 1 | Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) Camo selections: 2 - the body, wheels and accessories Script door sources: None Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction Executed scripts: \A3\soft_F\Offroad_01\scripts\randomize.sqf Firing from vehicles: Positions 2 to 5 Slingload: Slingloadable Cargo proxy indexes: 1 to 5 | |||||
C_Quadbike_01_F | Quadbike | CIV | CIV_F | Car | 2 | Randomization: Yes, 4 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 3) Camo selections: 2 - the body, wheels Script door sources: None Script animations: None Executed scripts: \A3\Soft_F_Beta\Quadbike_01\scripts\randomize_CIV_colors.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 | |||||
C_Quadbike_01_black_F | Quadbike (Black) | CIV | CIV_F | Car | 1 | Randomization: Yes, 4 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 3) Camo selections: 2 - the body, wheels Script door sources: None Script animations: None Executed scripts: \A3\Soft_F_Beta\Quadbike_01\scripts\randomize_CIV_colors.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 | |||||
C_Quadbike_01_blue_F | Quadbike (Blue) | CIV | CIV_F | Car | 1 | Randomization: Yes, 4 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 3) Camo selections: 2 - the body, wheels Script door sources: None Script animations: None Executed scripts: \A3\Soft_F_Beta\Quadbike_01\scripts\randomize_CIV_colors.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 | |||||
C_Quadbike_01_red_F | Quadbike (Red) | CIV | CIV_F | Car | 1 | Randomization: Yes, 4 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 3) Camo selections: 2 - the body, wheels Script door sources: None Script animations: None Executed scripts: \A3\Soft_F_Beta\Quadbike_01\scripts\randomize_CIV_colors.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 | |||||
C_Quadbike_01_white_F | Quadbike (White) | CIV | CIV_F | Car | 1 | Randomization: Yes, 4 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 3) Camo selections: 2 - the body, wheels Script door sources: None Script animations: None Executed scripts: \A3\Soft_F_Beta\Quadbike_01\scripts\randomize_CIV_colors.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 | |||||
C_Hatchback_01_F | Hatchback | CIV | CIV_F | Car | 2 | Randomization: Yes, 10 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 9) Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 to 3 | |||||
C_Hatchback_01_sport_F | Hatchback (Sport) | CIV | CIV_F | Car | 2 | Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize_sports.sqf Firing from vehicles: No Slingload: No Cargo proxy indexes: 1 to 3 | |||||
C_Hatchback_01_grey_F | Hatchback (Grey) | CIV | CIV_F | Car | 1 | Randomization: Yes, 10 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 9) Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 to 3 | |||||
C_Hatchback_01_green_F | Hatchback (Green) | CIV | CIV_F | Car | 1 | Randomization: Yes, 10 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 9) Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 to 3 | |||||
C_Hatchback_01_blue_F | Hatchback (Blue) | CIV | CIV_F | Car | 1 | Randomization: Yes, 10 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 9) Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 to 3 | |||||
C_Hatchback_01_bluecustom_F | Hatchback (Custom Blue) | CIV | CIV_F | Car | 1 | Randomization: Yes, 10 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 9) Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 to 3 | |||||
C_Hatchback_01_beigecustom_F | Hatchback (Custom Beige) | CIV | CIV_F | Car | 1 | Randomization: Yes, 10 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 9) Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 to 3 | |||||
C_Hatchback_01_yellow_F | Hatchback (Yellow) | CIV | CIV_F | Car | 1 | Randomization: Yes, 10 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 9) Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 to 3 | |||||
C_Hatchback_01_white_F | Hatchback (White) | CIV | CIV_F | Car | 1 | Randomization: Yes, 10 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 9) Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 to 3 | |||||
C_Hatchback_01_black_F | Hatchback (Black) | CIV | CIV_F | Car | 1 | Randomization: Yes, 10 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 9) Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 to 3 | |||||
C_Hatchback_01_dark_F | Hatchback (Dark) | CIV | CIV_F | Car | 1 | Randomization: Yes, 10 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 9) Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 to 3 | |||||
C_Hatchback_01_sport_red_F | Hatchback (Sport, Red) | CIV | CIV_F | Car | 1 | Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize_sports.sqf Firing from vehicles: No Slingload: No Cargo proxy indexes: 1 to 3 | |||||
C_Hatchback_01_sport_blue_F | Hatchback (Sport, Blue) | CIV | CIV_F | Car | 1 | Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize_sports.sqf Firing from vehicles: No Slingload: No Cargo proxy indexes: 1 to 3 | |||||
C_Hatchback_01_sport_orange_F | Hatchback (Sport, Orange) | CIV | CIV_F | Car | 1 | Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize_sports.sqf Firing from vehicles: No Slingload: No Cargo proxy indexes: 1 to 3 | |||||
C_Hatchback_01_sport_white_F | Hatchback (Sport, White) | CIV | CIV_F | Car | 1 | Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize_sports.sqf Firing from vehicles: No Slingload: No Cargo proxy indexes: 1 to 3 | |||||
C_Hatchback_01_sport_grey_F | Hatchback (Sport, Grey) | CIV | CIV_F | Car | 1 | Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize_sports.sqf Firing from vehicles: No Slingload: No Cargo proxy indexes: 1 to 3 | |||||
C_Hatchback_01_sport_green_F | Hatchback (Sport, Green) | CIV | CIV_F | Car | 1 | Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize_sports.sqf Firing from vehicles: No Slingload: No Cargo proxy indexes: 1 to 3 | |||||
C_SUV_01_F | SUV | CIV | CIV_F | Car | 2 | Randomization: Yes, 4 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 3) Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\SUV_01\scripts\clock.sqf, \A3\soft_f_gamma\SUV_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 to 3 | |||||
SUV_01_base_red_F | SUV (Red) | CIV | CIV_F | Car | 1 | Randomization: Yes, 4 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 3) Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\SUV_01\scripts\clock.sqf, \A3\soft_f_gamma\SUV_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 to 3 | |||||
SUV_01_base_black_F | SUV (Black) | CIV | CIV_F | Car | 1 | Randomization: Yes, 4 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 3) Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\SUV_01\scripts\clock.sqf, \A3\soft_f_gamma\SUV_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 to 3 | |||||
SUV_01_base_grey_F | SUV (Grey) | CIV | CIV_F | Car | 1 | Randomization: Yes, 4 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 3) Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\SUV_01\scripts\clock.sqf, \A3\soft_f_gamma\SUV_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 to 3 | |||||
SUV_01_base_orange_F | SUV (Orange) | CIV | CIV_F | Car | 1 | Randomization: Yes, 4 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 3) Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\SUV_01\scripts\clock.sqf, \A3\soft_f_gamma\SUV_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 to 3 | |||||
C_Van_01_transport_F | Truck | CIV | CIV_F | Car | 2 | Randomization: Yes, 2 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 1) Camo selections: 2 - cabin and rear Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\van_01\scripts\randomize_colour.sqf, \A3\soft_f_gamma\van_01\scripts\clock.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 and 2 | |||||
C_Van_01_box_F | Truck Boxer | CIV | CIV_F | Car | 2 | Randomization: Yes, 2 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 1) Camo selections: 2 - cabin and rear Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\van_01\scripts\randomize_colour.sqf, \A3\soft_f_gamma\van_01\scripts\clock.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 and 2 | |||||
C_Van_01_fuel_F | Fuel Truck | CIV | CIV_F | Support | 2 | Randomization: Yes, 2 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 1) Camo selections: 2 - cabin and rear Script door sources: None Script animations: None Executed scripts: \A3\Soft_F_Gamma\Van_01\scripts\randomize_colour_fuel.sqf, \A3\soft_f_gamma\van_01\scripts\clock.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 and 2 | |||||
C_Van_01_transport_white_F | Truck (White) | CIV | CIV_F | Car | 1 | Randomization: Yes, 2 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 1) Camo selections: 2 - cabin and rear Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\van_01\scripts\randomize_colour.sqf, \A3\soft_f_gamma\van_01\scripts\clock.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 and 2 | |||||
C_Van_01_transport_red_F | Truck (Red) | CIV | CIV_F | Car | 1 | Randomization: Yes, 2 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 1) Camo selections: 2 - cabin and rear Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\van_01\scripts\randomize_colour.sqf, \A3\soft_f_gamma\van_01\scripts\clock.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 and 2 | |||||
C_Van_01_box_white_F | Truck Boxer (White) | CIV | CIV_F | Car | 1 | Randomization: Yes, 2 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 1) Camo selections: 2 - cabin and rear Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\van_01\scripts\randomize_colour.sqf, \A3\soft_f_gamma\van_01\scripts\clock.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 and 2 | |||||
C_Van_01_box_red_F | Truck Boxer (Red) | CIV | CIV_F | Car | 1 | Randomization: Yes, 2 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 1) Camo selections: 2 - cabin and rear Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\van_01\scripts\randomize_colour.sqf, \A3\soft_f_gamma\van_01\scripts\clock.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 and 2 | |||||
C_Van_01_fuel_white_F | Fuel Truck (White) | CIV | CIV_F | Support | 1 | Randomization: Yes, 2 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 1) Camo selections: 2 - cabin and rear Script door sources: None Script animations: None Executed scripts: \A3\Soft_F_Gamma\Van_01\scripts\randomize_colour_fuel.sqf, \A3\soft_f_gamma\van_01\scripts\clock.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 and 2 | |||||
C_Van_01_fuel_red_F | Fuel Truck (Red, White Tank) | CIV | CIV_F | Support | 1 | Randomization: Yes, 2 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 1) Camo selections: 2 - cabin and rear Script door sources: None Script animations: None Executed scripts: \A3\Soft_F_Gamma\Van_01\scripts\randomize_colour_fuel.sqf, \A3\soft_f_gamma\van_01\scripts\clock.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 and 2 | |||||
C_Van_01_fuel_white_v2_F | Fuel Truck (White, Red Tank) | CIV | CIV_F | Support | 1 | Randomization: Yes, 2 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 1) Camo selections: 2 - cabin and rear Script door sources: None Script animations: None Executed scripts: \A3\Soft_F_Gamma\Van_01\scripts\randomize_colour_fuel.sqf, \A3\soft_f_gamma\van_01\scripts\clock.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 and 2 | |||||
C_Van_01_fuel_red_v2_F | Fuel Truck (Red) | CIV | CIV_F | Support | 1 | Randomization: Yes, 2 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 1) Camo selections: 2 - cabin and rear Script door sources: None Script animations: None Executed scripts: \A3\Soft_F_Gamma\Van_01\scripts\randomize_colour_fuel.sqf, \A3\soft_f_gamma\van_01\scripts\clock.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 and 2 | |||||
C_Kart_01_F | Kart | CIV | CIV_F | Car | 2 | Randomization: Yes, 7 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 6) Specific number may be set by: this setVariable ["number",X]; (the number ranges from 0 to 99) Camo selections: 4 - body, sponsor logos, first number, second number Script door sources: None Script animations: None Executed scripts: \A3\Soft_F_Kart\Kart_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: None | |||||
C_Kart_01_Fuel_F | Kart (Fuel) | CIV | CIV_F | Car | 2 | Randomization: No Camo selections: 4 - body, sponsor logos, first number, second number Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: None | |||||
C_Kart_01_Blu_F | Kart (Bluking) | CIV | CIV_F | Car | 2 | Randomization: No Camo selections: 4 - body, sponsor logos, first number, second number Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: None | |||||
C_Kart_01_Red_F | Kart (Redstone) | CIV | CIV_F | Car | 2 | Randomization: No Camo selections: 4 - body, sponsor logos, first number, second number Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: None | |||||
C_Kart_01_Vrana_F | Kart (Vrana) | CIV | CIV_F | Car | 2 | Randomization: No Camo selections: 4 - body, sponsor logos, first number, second number Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: None | |||||
C_Kart_01_green_F | Kart (Green) | CIV | CIV_F | Car | 1 | Randomization: No Camo selections: 4 - body, sponsor logos, first number, second number Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: None | |||||
C_Kart_01_orange_F | Kart (Orange) | CIV | CIV_F | Car | 1 | Randomization: No Camo selections: 4 - body, sponsor logos, first number, second number Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: None | |||||
C_Kart_01_white_F | Kart (White) | CIV | CIV_F | Car | 1 | Randomization: No Camo selections: 4 - body, sponsor logos, first number, second number Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: None | |||||
C_Kart_01_yellow_F | Kart (Yellow) | CIV | CIV_F | Car | 1 | Randomization: No Camo selections: 4 - body, sponsor logos, first number, second number Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: None | |||||
C_Kart_01_black_F | Kart (Black) | CIV | CIV_F | Car | 1 | Randomization: No Camo selections: 4 - body, sponsor logos, first number, second number Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: None |
Generated by BIS_fnc_exportCfgVehicles in Arma 3 version 1.42.130231 by Pettka (talk) 09:15, 9 April 2015 (CEST) Template:Arma 3 Assets