Profile

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All Real Virtuality games allow you to create multiple profiles. Personal settings like video configuration, campaign progress or controls assigments are saved in profile files.

Directory

Path varies depending on a project, see following table for specific directories.

Green text means variable based on your local settings.

Icon Game Path Extension
ofp 1.00.gif Arma: Cold War Assault %Arma: CWA directory%\Users\ProfileName\ N/A
arma 1.00.gif Arma: Armed Assault My Documents\ArmA\
My Documents\ArmA Other Profiles\ProfileName\
*.ArmAProfile
arma2 1.00.gif Arma 2 My Documents\ArmA 2\
My Documents\ArmA 2 Other Profiles\ProfileName\
*.ArmA2Profile
arma2oa 1.51.gif Arma 2: Operation Arrowhead *.ArmA2OAProfile
TKOH 1.00.gif Take On Helicopters My Documents\Take On Helicopters\
My Documents\Take On Helicopters Other Profiles\ProfileName\
*.TakeOnHProfile
arma3 1.00.gif Arma 3 My Documents\Arma 3\
My Documents\Arma 3 - Other Profiles\ProfileName\
*.Arma3Profile

Contents

  • ProfileName.Extension - file with all basic profile settings.
  • ProfileName.vars.Extension - file with scripted variables used by scenarios or modules. See Scripting section below for more details. The file is binarized, which means it's encrypted and cannot be opened as a plain text and saved afterwards. This is to prevent cheating by editing values of certain variables.
  • ProfileName.3den.Extension - Eden Editor specific settings.
  • UserInfo.cfg - file with all basic profile settings used in Arma: CWA.
  • Compositions
  • Missions
  • MPMissions
  • Saved
  • UserSaved

Scripting