Preview
|
Class
|
Name
|
Side
|
Faction
|
Category
|
Scope
|
Weapons
|
Magazines
|
Items
|
Addons
|
Features
|
|
PaperCar
|
Paper Car
|
CIV
|
Default
|
Car
|
1
|
|
|
|
- Core
|
|
|
Salema_F
|
Salema
|
CIV
|
Default
|
Animals
|
1
|
|
|
|
- A3_Animals_F_Fishes
|
|
|
Ornate_random_F
|
Ornate
|
CIV
|
Default
|
Animals
|
1
|
|
|
|
- A3_Animals_F_Fishes
|
|
|
Mackerel_F
|
Mackerel
|
CIV
|
Default
|
Animals
|
1
|
|
|
|
- A3_Animals_F_Fishes
|
|
|
Tuna_F
|
Tuna
|
CIV
|
Default
|
Animals
|
1
|
|
|
|
- A3_Animals_F_Fishes
|
|
|
Mullet_F
|
Mullet
|
CIV
|
Default
|
Animals
|
1
|
|
|
|
- A3_Animals_F_Fishes
|
|
|
CatShark_F
|
Catshark
|
CIV
|
Default
|
Animals
|
1
|
|
|
|
- A3_Animals_F_Fishes
|
|
|
Rabbit_F
|
Rabbit
|
CIV
|
Default
|
Animals
|
2
|
|
|
|
- A3_Animals_F_Rabbit
|
|
|
Snake_random_F
|
Snake
|
CIV
|
Default
|
Animals
|
1
|
|
|
|
- A3_Animals_F_Snakes
|
|
|
Turtle_F
|
Turtle
|
CIV
|
Default
|
Animals
|
1
|
|
|
|
- A3_Animals_F_Turtle
|
|
|
Hen_random_F
|
Hen
|
CIV
|
Default
|
Animals
|
1
|
|
|
|
- A3_Animals_F_Beta_Chicken
|
|
|
Cock_random_F
|
Cock
|
CIV
|
Default
|
Animals
|
1
|
|
|
|
- A3_Animals_F_Beta_Chicken
|
|
|
Cock_white_F
|
Cock
|
CIV
|
Default
|
Animals
|
1
|
|
|
|
- A3_Animals_F_Beta_Chicken
|
|
|
Fin_sand_F
|
Dog (Sand)
|
CIV
|
Default
|
Animals
|
1
|
|
|
|
- A3_Animals_F_Beta_Dog
|
|
|
Fin_blackwhite_F
|
Dog (Blackwhite)
|
CIV
|
Default
|
Animals
|
1
|
|
|
|
- A3_Animals_F_Beta_Dog
|
|
|
Fin_ocherwhite_F
|
Dog (Ocherwhite)
|
CIV
|
Default
|
Animals
|
1
|
|
|
|
- A3_Animals_F_Beta_Dog
|
|
|
Fin_tricolour_F
|
Dog (Tricolour)
|
CIV
|
Default
|
Animals
|
1
|
|
|
|
- A3_Animals_F_Beta_Dog
|
|
|
Fin_random_F
|
Dog
|
CIV
|
Default
|
Animals
|
1
|
|
|
|
- A3_Animals_F_Beta_Dog
|
|
|
Alsatian_Sand_F
|
Alsatian (Sand)
|
CIV
|
Default
|
Animals
|
1
|
|
|
|
- A3_Animals_F_Beta_Dog
|
|
|
Alsatian_Black_F
|
Alsatian (Black)
|
CIV
|
Default
|
Animals
|
1
|
|
|
|
- A3_Animals_F_Beta_Dog
|
|
|
Alsatian_Sandblack_F
|
Alsatian (Sandblack)
|
CIV
|
Default
|
Animals
|
1
|
|
|
|
- A3_Animals_F_Beta_Dog
|
|
|
Alsatian_Random_F
|
Alsatian
|
CIV
|
Default
|
Animals
|
1
|
|
|
|
- A3_Animals_F_Beta_Dog
|
|
|
Goat_random_F
|
Goat
|
CIV
|
Default
|
Animals
|
1
|
|
|
|
- A3_Animals_F_Beta_Goat
|
|
|
Sheep_random_F
|
Sheep
|
CIV
|
Default
|
Animals
|
1
|
|
|
|
- A3_Animals_F_Beta_Sheep
|
|
|
C_man_1
|
Civilian
|
CIV
|
CIV_F
|
Men
|
2
|
- Throw
- Put
|
|
- U_C_Poloshirt_stripped
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_1_1_F
|
Commoner 1
|
CIV
|
CIV_F
|
Men
|
2
|
- Throw
- Put
|
|
- U_C_Commoner1_1
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_1_2_F
|
Commoner 2
|
CIV
|
CIV_F
|
Men
|
2
|
- Throw
- Put
|
|
- U_C_Commoner1_1
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_1_3_F
|
Commoner 3
|
CIV
|
CIV_F
|
Men
|
2
|
- Throw
- Put
|
|
- U_C_Commoner1_1
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_polo_1_F
|
Civilian 1
|
CIV
|
CIV_F
|
Men
|
2
|
- Throw
- Put
|
|
- U_C_Poloshirt_blue
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_polo_1_F_afro
|
Civilian 1
|
CIV
|
CIV_F
|
Afroamerican
|
2
|
- Throw
- Put
|
|
- U_C_Poloshirt_blue
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_polo_1_F_euro
|
Civilian 1
|
CIV
|
CIV_F
|
European
|
2
|
- Throw
- Put
|
|
- U_C_Poloshirt_blue
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_polo_1_F_asia
|
Civilian 1
|
CIV
|
CIV_F
|
Asian
|
2
|
- Throw
- Put
|
|
- U_C_Poloshirt_blue
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_polo_2_F
|
Civilian 2
|
CIV
|
CIV_F
|
Men
|
2
|
- Throw
- Put
|
|
- U_C_Poloshirt_burgundy
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_polo_2_F_afro
|
Civilian 2
|
CIV
|
CIV_F
|
Afroamerican
|
2
|
- Throw
- Put
|
|
- U_C_Poloshirt_burgundy
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_polo_2_F_euro
|
Civilian 2
|
CIV
|
CIV_F
|
European
|
2
|
- Throw
- Put
|
|
- U_C_Poloshirt_burgundy
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_polo_2_F_asia
|
Civilian 2
|
CIV
|
CIV_F
|
Asian
|
2
|
- Throw
- Put
|
|
- U_C_Poloshirt_burgundy
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_polo_3_F
|
Civilian 3
|
CIV
|
CIV_F
|
Men
|
2
|
- Throw
- Put
|
|
- U_C_Poloshirt_stripped
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_polo_3_F_afro
|
Civilian 3
|
CIV
|
CIV_F
|
Afroamerican
|
2
|
- Throw
- Put
|
|
- U_C_Poloshirt_stripped
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_polo_3_F_euro
|
Civilian 3
|
CIV
|
CIV_F
|
European
|
2
|
- Throw
- Put
|
|
- U_C_Poloshirt_stripped
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_polo_3_F_asia
|
Civilian 3
|
CIV
|
CIV_F
|
Asian
|
2
|
- Throw
- Put
|
|
- U_C_Poloshirt_stripped
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_polo_4_F
|
Civilian 4
|
CIV
|
CIV_F
|
Men
|
2
|
- Throw
- Put
|
|
- U_C_Poloshirt_tricolour
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_polo_4_F_afro
|
Civilian 4
|
CIV
|
CIV_F
|
Afroamerican
|
2
|
- Throw
- Put
|
|
- U_C_Poloshirt_tricolour
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_polo_4_F_euro
|
Civilian 4
|
CIV
|
CIV_F
|
European
|
2
|
- Throw
- Put
|
|
- U_C_Poloshirt_tricolour
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_polo_4_F_asia
|
Civilian 4
|
CIV
|
CIV_F
|
Asian
|
2
|
- Throw
- Put
|
|
- U_C_Poloshirt_tricolour
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_polo_5_F
|
Civilian 5
|
CIV
|
CIV_F
|
Men
|
2
|
- Throw
- Put
|
|
- U_C_Poloshirt_salmon
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_polo_5_F_afro
|
Civilian 5
|
CIV
|
CIV_F
|
Afroamerican
|
2
|
- Throw
- Put
|
|
- U_C_Poloshirt_salmon
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_polo_5_F_euro
|
Civilian 5
|
CIV
|
CIV_F
|
European
|
2
|
- Throw
- Put
|
|
- U_C_Poloshirt_salmon
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_polo_5_F_asia
|
Civilian 5
|
CIV
|
CIV_F
|
Asian
|
2
|
- Throw
- Put
|
|
- U_C_Poloshirt_salmon
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_polo_6_F
|
Civilian 6
|
CIV
|
CIV_F
|
Men
|
2
|
- Throw
- Put
|
|
- U_C_Poloshirt_redwhite
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_polo_6_F_afro
|
Civilian 6
|
CIV
|
CIV_F
|
Afroamerican
|
2
|
- Throw
- Put
|
|
- U_C_Poloshirt_redwhite
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_polo_6_F_euro
|
Civilian 6
|
CIV
|
CIV_F
|
European
|
2
|
- Throw
- Put
|
|
- U_C_Poloshirt_redwhite
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_polo_6_F_asia
|
Civilian 6
|
CIV
|
CIV_F
|
Asian
|
2
|
- Throw
- Put
|
|
- U_C_Poloshirt_redwhite
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_p_fugitive_F
|
Fugitive
|
CIV
|
CIV_F
|
Men
|
2
|
- Throw
- Put
|
|
- U_C_Poor_1
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_p_fugitive_F_afro
|
Fugitive
|
CIV
|
CIV_F
|
Afroamerican
|
2
|
- Throw
- Put
|
|
- U_C_Poor_1
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_p_fugitive_F_euro
|
Fugitive
|
CIV
|
CIV_F
|
European
|
2
|
- Throw
- Put
|
|
- U_C_Poor_1
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_p_fugitive_F_asia
|
Fugitive
|
CIV
|
CIV_F
|
Asian
|
2
|
- Throw
- Put
|
|
- U_C_Poor_1
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_p_beggar_F
|
Beggar
|
CIV
|
CIV_F
|
Men
|
2
|
- Throw
- Put
|
|
- U_C_Poor_2
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_p_beggar_F_afro
|
Beggar
|
CIV
|
CIV_F
|
Afroamerican
|
2
|
- Throw
- Put
|
|
- U_C_Poor_2
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_p_beggar_F_euro
|
Beggar
|
CIV
|
CIV_F
|
European
|
2
|
- Throw
- Put
|
|
- U_C_Poor_2
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_p_beggar_F_asia
|
Beggar
|
CIV
|
CIV_F
|
Asian
|
2
|
- Throw
- Put
|
|
- U_C_Poor_2
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_w_worker_F
|
Worker
|
CIV
|
CIV_F
|
Men
|
2
|
- Throw
- Put
|
|
- U_C_WorkerCoveralls
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_scientist_F
|
Scientist
|
CIV
|
CIV_F
|
Men
|
2
|
- Throw
- Put
|
|
- U_C_Scientist
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_hunter_1_F
|
Hunter (green)
|
CIV
|
CIV_F
|
Men
|
2
|
- Throw
- Put
|
|
- U_C_HunterBody_grn
- H_Booniehat_grn
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_p_shorts_1_F
|
Fugitive (shorts)
|
CIV
|
CIV_F
|
Men
|
2
|
- Throw
- Put
|
|
- U_C_Poor_shorts_1
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_p_shorts_1_F_afro
|
Fugitive (shorts)
|
CIV
|
CIV_F
|
Afroamerican
|
2
|
- Throw
- Put
|
|
- U_C_Poor_shorts_1
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_p_shorts_1_F_euro
|
Fugitive (shorts)
|
CIV
|
CIV_F
|
European
|
2
|
- Throw
- Put
|
|
- U_C_Poor_shorts_1
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_p_shorts_1_F_asia
|
Fugitive (shorts)
|
CIV
|
CIV_F
|
Asian
|
2
|
- Throw
- Put
|
|
- U_C_Poor_shorts_1
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_shorts_1_F
|
Commoner (shorts)
|
CIV
|
CIV_F
|
Men
|
2
|
- Throw
- Put
|
|
- U_C_Commoner_shorts
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_shorts_1_F_afro
|
Commoner (shorts)
|
CIV
|
CIV_F
|
Afroamerican
|
2
|
- Throw
- Put
|
|
- U_C_Commoner_shorts
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_shorts_1_F_euro
|
Commoner (shorts)
|
CIV
|
CIV_F
|
European
|
2
|
- Throw
- Put
|
|
- U_C_Commoner_shorts
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_shorts_1_F_asia
|
Commoner (shorts)
|
CIV
|
CIV_F
|
Asian
|
2
|
- Throw
- Put
|
|
- U_C_Commoner_shorts
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_shorts_2_F
|
Surfer 1
|
CIV
|
CIV_F
|
Men
|
2
|
- Throw
- Put
|
|
- U_C_ShirtSurfer_shorts
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_shorts_2_F_afro
|
Surfer 1
|
CIV
|
CIV_F
|
Afroamerican
|
2
|
- Throw
- Put
|
|
- U_C_ShirtSurfer_shorts
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_shorts_2_F_euro
|
Surfer 1
|
CIV
|
CIV_F
|
European
|
2
|
- Throw
- Put
|
|
- U_C_ShirtSurfer_shorts
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_shorts_2_F_asia
|
Surfer 1
|
CIV
|
CIV_F
|
Asian
|
2
|
- Throw
- Put
|
|
- U_C_ShirtSurfer_shorts
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_shorts_3_F
|
Surfer 2
|
CIV
|
CIV_F
|
Men
|
2
|
- Throw
- Put
|
|
- U_C_TeeSurfer_shorts_1
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_shorts_3_F_afro
|
Surfer 2
|
CIV
|
CIV_F
|
Afroamerican
|
2
|
- Throw
- Put
|
|
- U_C_TeeSurfer_shorts_1
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_shorts_3_F_euro
|
Surfer 2
|
CIV
|
CIV_F
|
European
|
2
|
- Throw
- Put
|
|
- U_C_TeeSurfer_shorts_1
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_shorts_3_F_asia
|
Surfer 2
|
CIV
|
CIV_F
|
Asian
|
2
|
- Throw
- Put
|
|
- U_C_TeeSurfer_shorts_1
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_shorts_4_F
|
Surfer 3
|
CIV
|
CIV_F
|
Men
|
2
|
- Throw
- Put
|
|
- U_C_TeeSurfer_shorts_2
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_shorts_4_F_afro
|
Surfer 3
|
CIV
|
CIV_F
|
Afroamerican
|
2
|
- Throw
- Put
|
|
- U_C_TeeSurfer_shorts_2
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_shorts_4_F_euro
|
Surfer 3
|
CIV
|
CIV_F
|
European
|
2
|
- Throw
- Put
|
|
- U_C_TeeSurfer_shorts_2
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_shorts_4_F_asia
|
Surfer 3
|
CIV
|
CIV_F
|
Asian
|
2
|
- Throw
- Put
|
|
- U_C_TeeSurfer_shorts_2
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_man_pilot_F
|
Pilot
|
CIV
|
CIV_F
|
Men
|
2
|
- Throw
- Put
|
|
- U_C_WorkerCoveralls
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_journalist_F
|
Journalist
|
CIV
|
CIV_F
|
Men
|
2
|
- Throw
- Put
|
|
- U_C_Journalist
- H_Cap_press
- V_Press_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_Orestes
|
Orestes
|
CIV
|
CIV_F
|
MenStory
|
2
|
- Throw
- Put
|
|
- U_OrestesBody
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_Nikos
|
Nikos
|
CIV
|
CIV_F
|
MenStory
|
2
|
- Throw
- Put
|
|
- U_NikosBody
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_Nikos_aged
|
Nikos (Formal)
|
CIV
|
CIV_F
|
MenStory
|
2
|
- Throw
- Put
|
|
- U_NikosAgedBody
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_Driver_1_F
|
Driver (Fuel)
|
CIV
|
CIV_F
|
Men
|
2
|
- Throw
- Put
|
|
- U_C_Driver_1
- H_RacingHelmet_1_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_Driver_2_F
|
Driver (Bluking)
|
CIV
|
CIV_F
|
Men
|
2
|
- Throw
- Put
|
|
- U_C_Driver_2
- H_RacingHelmet_2_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_Driver_3_F
|
Driver (Redstone)
|
CIV
|
CIV_F
|
Men
|
2
|
- Throw
- Put
|
|
- U_C_Driver_3
- H_RacingHelmet_3_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_Driver_4_F
|
Driver (Vrana)
|
CIV
|
CIV_F
|
Men
|
2
|
- Throw
- Put
|
|
- U_C_Driver_4
- H_RacingHelmet_4_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_Driver_1_random_base_F
|
Driver
|
CIV
|
CIV_F
|
Men
|
1
|
- Throw
- Put
|
|
- U_C_Driver_1
- H_RacingHelmet_1_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_Driver_1_black_F
|
Driver
|
CIV
|
CIV_F
|
Men
|
1
|
- Throw
- Put
|
|
- U_C_Driver_1_black
- H_RacingHelmet_1_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_Driver_1_blue_F
|
Driver
|
CIV
|
CIV_F
|
Men
|
1
|
- Throw
- Put
|
|
- U_C_Driver_1_blue
- H_RacingHelmet_1_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_Driver_1_green_F
|
Driver
|
CIV
|
CIV_F
|
Men
|
1
|
- Throw
- Put
|
|
- U_C_Driver_1_green
- H_RacingHelmet_1_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_Driver_1_red_F
|
Driver
|
CIV
|
CIV_F
|
Men
|
1
|
- Throw
- Put
|
|
- U_C_Driver_1_red
- H_RacingHelmet_1_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_Driver_1_white_F
|
Driver
|
CIV
|
CIV_F
|
Men
|
1
|
- Throw
- Put
|
|
- U_C_Driver_1_white
- H_RacingHelmet_1_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_Driver_1_yellow_F
|
Driver
|
CIV
|
CIV_F
|
Men
|
1
|
- Throw
- Put
|
|
- U_C_Driver_1_yellow
- H_RacingHelmet_1_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_Driver_1_orange_F
|
Driver
|
CIV
|
CIV_F
|
Men
|
1
|
- Throw
- Put
|
|
- U_C_Driver_1_orange
- H_RacingHelmet_1_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F
|
|
|
C_Marshal_F
|
Marshal
|
CIV
|
CIV_F
|
Men
|
2
|
- Throw
- Put
- hgun_Pistol_Signal_F
|
- 2x 6Rnd_GreenSignal_F
- 2x 6Rnd_RedSignal_F
|
- U_Marshal
- H_Cap_marshal
- ItemMap
- ItemCompass
- ItemWatch
- ItemRadio
- FirstAidKit
|
- A3_Characters_F
|
|
|
C_Soldier_VR_F
|
VR Entity
|
CIV
|
CIV_F
|
MenVR
|
2
|
- Throw
- Put
|
|
|
- A3_Characters_F
|
|
|
C_Heli_Light_01_civil_F
|
M-900
|
CIV
|
CIV_F
|
Air
|
2
|
|
|
|
- A3_Air_F_Heli_Light_01
|
Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) Camo selections: 1 - the whole exterior Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open Script animations: AddDoors, AddBackseats, AddTread Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloads up to 500 kg Cargo proxy indexes: 11, 10
|
|
C_Heli_light_01_blue_F
|
M-900 (Blue)
|
CIV
|
CIV_F
|
Air
|
1
|
|
|
|
- A3_Air_F_Heli_Light_01
|
Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) Camo selections: 1 - the whole exterior Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open Script animations: AddDoors, AddBackseats, AddTread Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloads up to 500 kg Cargo proxy indexes: 11, 10
|
|
C_Heli_light_01_red_F
|
M-900 (Red)
|
CIV
|
CIV_F
|
Air
|
1
|
|
|
|
- A3_Air_F_Heli_Light_01
|
Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) Camo selections: 1 - the whole exterior Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open Script animations: AddDoors, AddBackseats, AddTread Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloads up to 500 kg Cargo proxy indexes: 11, 10
|
|
C_Heli_light_01_ion_F
|
M-900 (ION)
|
CIV
|
CIV_F
|
Air
|
1
|
|
|
|
- A3_Air_F_Heli_Light_01
|
Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) Camo selections: 1 - the whole exterior Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open Script animations: AddDoors, AddBackseats, AddTread Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloads up to 500 kg Cargo proxy indexes: 11, 10
|
|
C_Heli_light_01_blueLine_F
|
M-900 (BlueLine)
|
CIV
|
CIV_F
|
Air
|
1
|
|
|
|
- A3_Air_F_Heli_Light_01
|
Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) Camo selections: 1 - the whole exterior Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open Script animations: AddDoors, AddBackseats, AddTread Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloads up to 500 kg Cargo proxy indexes: 11, 10
|
|
C_Heli_light_01_digital_F
|
M-900 (Digital)
|
CIV
|
CIV_F
|
Air
|
1
|
|
|
|
- A3_Air_F_Heli_Light_01
|
Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) Camo selections: 1 - the whole exterior Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open Script animations: AddDoors, AddBackseats, AddTread Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloads up to 500 kg Cargo proxy indexes: 11, 10
|
|
C_Heli_light_01_elliptical_F
|
M-900 (Elliptical)
|
CIV
|
CIV_F
|
Air
|
1
|
|
|
|
- A3_Air_F_Heli_Light_01
|
Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) Camo selections: 1 - the whole exterior Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open Script animations: AddDoors, AddBackseats, AddTread Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloads up to 500 kg Cargo proxy indexes: 11, 10
|
|
C_Heli_light_01_furious_F
|
M-900 (Furious)
|
CIV
|
CIV_F
|
Air
|
1
|
|
|
|
- A3_Air_F_Heli_Light_01
|
Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) Camo selections: 1 - the whole exterior Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open Script animations: AddDoors, AddBackseats, AddTread Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloads up to 500 kg Cargo proxy indexes: 11, 10
|
|
C_Heli_light_01_graywatcher_F
|
M-900 (GrayWatcher)
|
CIV
|
CIV_F
|
Air
|
1
|
|
|
|
- A3_Air_F_Heli_Light_01
|
Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) Camo selections: 1 - the whole exterior Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open Script animations: AddDoors, AddBackseats, AddTread Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloads up to 500 kg Cargo proxy indexes: 11, 10
|
|
C_Heli_light_01_jeans_F
|
M-900 (Jeans)
|
CIV
|
CIV_F
|
Air
|
1
|
|
|
|
- A3_Air_F_Heli_Light_01
|
Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) Camo selections: 1 - the whole exterior Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open Script animations: AddDoors, AddBackseats, AddTread Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloads up to 500 kg Cargo proxy indexes: 11, 10
|
|
C_Heli_light_01_light_F
|
M-900 (Light)
|
CIV
|
CIV_F
|
Air
|
1
|
|
|
|
- A3_Air_F_Heli_Light_01
|
Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) Camo selections: 1 - the whole exterior Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open Script animations: AddDoors, AddBackseats, AddTread Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloads up to 500 kg Cargo proxy indexes: 11, 10
|
|
C_Heli_light_01_shadow_F
|
M-900 (Shadow)
|
CIV
|
CIV_F
|
Air
|
1
|
|
|
|
- A3_Air_F_Heli_Light_01
|
Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) Camo selections: 1 - the whole exterior Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open Script animations: AddDoors, AddBackseats, AddTread Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloads up to 500 kg Cargo proxy indexes: 11, 10
|
|
C_Heli_light_01_sheriff_F
|
M-900 (Sheriff)
|
CIV
|
CIV_F
|
Air
|
1
|
|
|
|
- A3_Air_F_Heli_Light_01
|
Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) Camo selections: 1 - the whole exterior Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open Script animations: AddDoors, AddBackseats, AddTread Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloads up to 500 kg Cargo proxy indexes: 11, 10
|
|
C_Heli_light_01_speedy_F
|
M-900 (Speedy)
|
CIV
|
CIV_F
|
Air
|
1
|
|
|
|
- A3_Air_F_Heli_Light_01
|
Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) Camo selections: 1 - the whole exterior Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open Script animations: AddDoors, AddBackseats, AddTread Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloads up to 500 kg Cargo proxy indexes: 11, 10
|
|
C_Heli_light_01_sunset_F
|
M-900 (Sunset)
|
CIV
|
CIV_F
|
Air
|
1
|
|
|
|
- A3_Air_F_Heli_Light_01
|
Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) Camo selections: 1 - the whole exterior Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open Script animations: AddDoors, AddBackseats, AddTread Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloads up to 500 kg Cargo proxy indexes: 11, 10
|
|
C_Heli_light_01_vrana_F
|
M-900 (VRANA)
|
CIV
|
CIV_F
|
Air
|
1
|
|
|
|
- A3_Air_F_Heli_Light_01
|
Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) Camo selections: 1 - the whole exterior Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open Script animations: AddDoors, AddBackseats, AddTread Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloads up to 500 kg Cargo proxy indexes: 11, 10
|
|
C_Heli_light_01_wasp_F
|
M-900 (Wasp)
|
CIV
|
CIV_F
|
Air
|
1
|
|
|
|
- A3_Air_F_Heli_Light_01
|
Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) Camo selections: 1 - the whole exterior Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open Script animations: AddDoors, AddBackseats, AddTread Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloads up to 500 kg Cargo proxy indexes: 11, 10
|
|
C_Heli_light_01_wave_F
|
M-900 (Wave)
|
CIV
|
CIV_F
|
Air
|
1
|
|
|
|
- A3_Air_F_Heli_Light_01
|
Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) Camo selections: 1 - the whole exterior Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open Script animations: AddDoors, AddBackseats, AddTread Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloads up to 500 kg Cargo proxy indexes: 11, 10
|
|
C_Heli_light_01_stripped_F
|
M-900 (Stripped)
|
CIV
|
CIV_F
|
Air
|
1
|
|
|
|
- A3_Air_F_Heli_Light_01
|
Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) Camo selections: 1 - the whole exterior Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open Script animations: AddDoors, AddBackseats, AddTread Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloads up to 500 kg Cargo proxy indexes: 11, 10
|
|
C_Heli_light_01_luxe_F
|
M-900 (Luxe)
|
CIV
|
CIV_F
|
Air
|
1
|
|
|
|
- A3_Air_F_Heli_Light_01
|
Randomization: Yes, 15 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 14) Camo selections: 1 - the whole exterior Script door sources: DoorL_Front_Open, DoorR_Front_Open, DoorL_Back_Open, DoorR_Back_Open Script animations: AddDoors, AddBackseats, AddTread Executed scripts: \A3\Air_F_Heli\Heli_Light_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloads up to 500 kg Cargo proxy indexes: 11, 10
|
|
C_Rubberboat
|
Rescue Boat
|
CIV
|
CIV_F
|
Ship
|
2
|
|
|
|
- A3_Boat_F_Boat_Transport_01
|
Randomization: No Camo selections: 1 - main body Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: Positions 1 to 4 Slingload: Slingloadable Cargo proxy indexes: 1 to 4
|
|
C_Boat_Civil_01_F
|
Motorboat
|
CIV
|
CIV_F
|
Ship
|
2
|
|
|
|
- A3_Boat_F_Gamma_Boat_Civil_01
|
Randomization: No Camo selections: 2 - the body, interior and engines Script door sources: None Script animations: HidePoliceSigns, HideRescueSigns, HidePolice, BeaconsStart Executed scripts: None Firing from vehicles: No Slingload: No Cargo proxy indexes: 1 and 2
|
|
C_Boat_Civil_01_rescue_F
|
Motorboat (Rescue)
|
CIV
|
CIV_F
|
Ship
|
2
|
|
|
|
- A3_Boat_F_Gamma_Boat_Civil_01
|
Randomization: No Camo selections: 2 - the body, interior and engines Script door sources: None Script animations: HidePoliceSigns, HideRescueSigns, HidePolice, BeaconsStart Executed scripts: None Firing from vehicles: No Slingload: No Cargo proxy indexes: 1 and 2
|
|
C_Boat_Civil_01_police_F
|
Motorboat (Police)
|
CIV
|
CIV_F
|
Ship
|
2
|
|
|
|
- A3_Boat_F_Gamma_Boat_Civil_01
|
Randomization: No Camo selections: 2 - the body, interior and engines Script door sources: None Script animations: HidePoliceSigns, HideRescueSigns, HidePolice, BeaconsStart Executed scripts: None Firing from vehicles: No Slingload: No Cargo proxy indexes: 1 and 2
|
|
C_Offroad_01_F
|
Offroad
|
CIV
|
CIV_F
|
Car
|
2
|
- SportCarHorn
|
|
|
- A3_Soft_F_Offroad_01
|
Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) Camo selections: 2 - the body, wheels and accessories Script door sources: None Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction Executed scripts: \A3\soft_F\Offroad_01\scripts\randomize.sqf Firing from vehicles: Positions 2 to 5 Slingload: Slingloadable Cargo proxy indexes: 1 to 5
|
|
C_Offroad_01_repair_F
|
Offroad (Services)
|
CIV
|
CIV_F
|
Support
|
2
|
- SportCarHorn
|
|
|
- A3_Soft_F_Offroad_01
|
Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) Camo selections: 2 - the body, wheels and accessories Script door sources: None Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction Executed scripts: \A3\Soft_F_Bootcamp\Offroad_01\scripts\repair_init.sqf Firing from vehicles: Positions 2 to 5 Slingload: Slingloadable Cargo proxy indexes: 1 to 5
|
|
C_Offroad_01_red_F
|
Offroad (Red)
|
CIV
|
CIV_F
|
Car
|
1
|
- SportCarHorn
|
|
|
- A3_Soft_F_Offroad_01
|
Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) Camo selections: 2 - the body, wheels and accessories Script door sources: None Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction Executed scripts: \A3\soft_F\Offroad_01\scripts\randomize.sqf Firing from vehicles: Positions 2 to 5 Slingload: Slingloadable Cargo proxy indexes: 1 to 5
|
|
C_Offroad_01_sand_F
|
Offroad (Beige)
|
CIV
|
CIV_F
|
Car
|
1
|
- SportCarHorn
|
|
|
- A3_Soft_F_Offroad_01
|
Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) Camo selections: 2 - the body, wheels and accessories Script door sources: None Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction Executed scripts: \A3\soft_F\Offroad_01\scripts\randomize.sqf Firing from vehicles: Positions 2 to 5 Slingload: Slingloadable Cargo proxy indexes: 1 to 5
|
|
C_Offroad_01_white_F
|
Offroad (White)
|
CIV
|
CIV_F
|
Car
|
1
|
- SportCarHorn
|
|
|
- A3_Soft_F_Offroad_01
|
Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) Camo selections: 2 - the body, wheels and accessories Script door sources: None Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction Executed scripts: \A3\soft_F\Offroad_01\scripts\randomize.sqf Firing from vehicles: Positions 2 to 5 Slingload: Slingloadable Cargo proxy indexes: 1 to 5
|
|
C_Offroad_01_blue_F
|
Offroad (Blue)
|
CIV
|
CIV_F
|
Car
|
1
|
- SportCarHorn
|
|
|
- A3_Soft_F_Offroad_01
|
Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) Camo selections: 2 - the body, wheels and accessories Script door sources: None Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction Executed scripts: \A3\soft_F\Offroad_01\scripts\randomize.sqf Firing from vehicles: Positions 2 to 5 Slingload: Slingloadable Cargo proxy indexes: 1 to 5
|
|
C_Offroad_01_darkred_F
|
Offroad (Dark Red)
|
CIV
|
CIV_F
|
Car
|
1
|
- SportCarHorn
|
|
|
- A3_Soft_F_Offroad_01
|
Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) Camo selections: 2 - the body, wheels and accessories Script door sources: None Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction Executed scripts: \A3\soft_F\Offroad_01\scripts\randomize.sqf Firing from vehicles: Positions 2 to 5 Slingload: Slingloadable Cargo proxy indexes: 1 to 5
|
|
C_Offroad_01_bluecustom_F
|
Offroad (Blue Custom)
|
CIV
|
CIV_F
|
Car
|
1
|
- SportCarHorn
|
|
|
- A3_Soft_F_Offroad_01
|
Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) Camo selections: 2 - the body, wheels and accessories Script door sources: None Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction Executed scripts: \A3\soft_F\Offroad_01\scripts\randomize.sqf Firing from vehicles: Positions 2 to 5 Slingload: Slingloadable Cargo proxy indexes: 1 to 5
|
|
C_Offroad_luxe_F
|
Offroad (Luxe)
|
CIV
|
CIV_F
|
Car
|
1
|
- SportCarHorn
|
|
|
- A3_Soft_F_Offroad_01
|
Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) Camo selections: 2 - the body, wheels and accessories Script door sources: None Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction Executed scripts: \A3\soft_F\Offroad_01\scripts\randomize.sqf Firing from vehicles: Positions 2 to 5 Slingload: Slingloadable Cargo proxy indexes: 1 to 5
|
|
C_Offroad_default_F
|
Offroad
|
CIV
|
CIV_F
|
Car
|
1
|
- SportCarHorn
|
|
|
- A3_Soft_F_Offroad_01
|
Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) Camo selections: 2 - the body, wheels and accessories Script door sources: None Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction Executed scripts: \A3\soft_F\Offroad_01\scripts\randomize.sqf Firing from vehicles: Positions 2 to 5 Slingload: Slingloadable Cargo proxy indexes: 1 to 5
|
|
C_Offroad_stripped_F
|
Offroad (Stripped-down)
|
CIV
|
CIV_F
|
Car
|
1
|
- SportCarHorn
|
|
|
- A3_Soft_F_Offroad_01
|
Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) Camo selections: 2 - the body, wheels and accessories Script door sources: None Script animations: HideDoor1, HideDoor2, HideDoor3, HidePolice, HideServices, HideBackpacks, HideBumper1, HideBumper2, HideConstruction Executed scripts: \A3\soft_F\Offroad_01\scripts\randomize.sqf Firing from vehicles: Positions 2 to 5 Slingload: Slingloadable Cargo proxy indexes: 1 to 5
|
|
C_Quadbike_01_F
|
Quad Bike
|
CIV
|
CIV_F
|
Car
|
2
|
- MiniCarHorn
|
|
|
- A3_Soft_F_Quadbike_01
- CuratorOnly_Soft_F_Quadbike
|
Randomization: Yes, 4 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 3) Camo selections: 2 - the body, wheels Script door sources: None Script animations: None Executed scripts: \A3\Soft_F_Beta\Quadbike_01\scripts\randomize_CIV_colors.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1
|
|
C_Quadbike_01_black_F
|
Quad Bike (Black)
|
CIV
|
CIV_F
|
Car
|
1
|
- MiniCarHorn
|
|
|
- A3_Soft_F_Quadbike_01
- CuratorOnly_Soft_F_Quadbike
|
Randomization: Yes, 4 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 3) Camo selections: 2 - the body, wheels Script door sources: None Script animations: None Executed scripts: \A3\Soft_F_Beta\Quadbike_01\scripts\randomize_CIV_colors.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1
|
|
C_Quadbike_01_blue_F
|
Quad Bike (Blue)
|
CIV
|
CIV_F
|
Car
|
1
|
- MiniCarHorn
|
|
|
- A3_Soft_F_Quadbike_01
- CuratorOnly_Soft_F_Quadbike
|
Randomization: Yes, 4 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 3) Camo selections: 2 - the body, wheels Script door sources: None Script animations: None Executed scripts: \A3\Soft_F_Beta\Quadbike_01\scripts\randomize_CIV_colors.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1
|
|
C_Quadbike_01_red_F
|
Quad Bike (Red)
|
CIV
|
CIV_F
|
Car
|
1
|
- MiniCarHorn
|
|
|
- A3_Soft_F_Quadbike_01
- CuratorOnly_Soft_F_Quadbike
|
Randomization: Yes, 4 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 3) Camo selections: 2 - the body, wheels Script door sources: None Script animations: None Executed scripts: \A3\Soft_F_Beta\Quadbike_01\scripts\randomize_CIV_colors.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1
|
|
C_Quadbike_01_white_F
|
Quad Bike (White)
|
CIV
|
CIV_F
|
Car
|
1
|
- MiniCarHorn
|
|
|
- A3_Soft_F_Quadbike_01
- CuratorOnly_Soft_F_Quadbike
|
Randomization: Yes, 4 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 3) Camo selections: 2 - the body, wheels Script door sources: None Script animations: None Executed scripts: \A3\Soft_F_Beta\Quadbike_01\scripts\randomize_CIV_colors.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1
|
|
C_Truck_02_covered_F
|
Zamak Transport (Covered)
|
CIV
|
CIV_F
|
Car
|
2
|
- TruckHorn3
|
|
|
- A3_Soft_F_Beta_Truck_02
|
Randomization: No Camo selections: 2 - cabin, back Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: Positions 15 and 16 Slingload: No Cargo proxy indexes: 1 to 16
|
|
C_Truck_02_transport_F
|
Zamak Transport
|
CIV
|
CIV_F
|
Car
|
2
|
- TruckHorn3
|
|
|
- A3_Soft_F_Beta_Truck_02
|
Randomization: No Camo selections: 2 - cabin, back Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: Positions 15 and 16 Slingload: No Cargo proxy indexes: 1 to 16
|
|
C_Hatchback_01_F
|
Hatchback
|
CIV
|
CIV_F
|
Car
|
2
|
- CarHorn
|
|
|
- A3_Soft_F_Gamma_Hatchback_01
|
Randomization: Yes, 10 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 9) Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 to 3
|
|
C_Hatchback_01_sport_F
|
Hatchback (Sport)
|
CIV
|
CIV_F
|
Car
|
2
|
- CarHorn
|
|
|
- A3_Soft_F_Gamma_Hatchback_01
|
Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize_sports.sqf Firing from vehicles: No Slingload: No Cargo proxy indexes: 1 to 3
|
|
C_Hatchback_01_grey_F
|
Hatchback (Grey)
|
CIV
|
CIV_F
|
Car
|
1
|
- CarHorn
|
|
|
- A3_Soft_F_Gamma_Hatchback_01
|
Randomization: Yes, 10 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 9) Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 to 3
|
|
C_Hatchback_01_green_F
|
Hatchback (Green)
|
CIV
|
CIV_F
|
Car
|
1
|
- CarHorn
|
|
|
- A3_Soft_F_Gamma_Hatchback_01
|
Randomization: Yes, 10 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 9) Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 to 3
|
|
C_Hatchback_01_blue_F
|
Hatchback (Blue)
|
CIV
|
CIV_F
|
Car
|
1
|
- CarHorn
|
|
|
- A3_Soft_F_Gamma_Hatchback_01
|
Randomization: Yes, 10 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 9) Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 to 3
|
|
C_Hatchback_01_bluecustom_F
|
Hatchback (Custom Blue)
|
CIV
|
CIV_F
|
Car
|
1
|
- CarHorn
|
|
|
- A3_Soft_F_Gamma_Hatchback_01
|
Randomization: Yes, 10 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 9) Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 to 3
|
|
C_Hatchback_01_beigecustom_F
|
Hatchback (Custom Beige)
|
CIV
|
CIV_F
|
Car
|
1
|
- CarHorn
|
|
|
- A3_Soft_F_Gamma_Hatchback_01
|
Randomization: Yes, 10 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 9) Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 to 3
|
|
C_Hatchback_01_yellow_F
|
Hatchback (Yellow)
|
CIV
|
CIV_F
|
Car
|
1
|
- CarHorn
|
|
|
- A3_Soft_F_Gamma_Hatchback_01
|
Randomization: Yes, 10 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 9) Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 to 3
|
|
C_Hatchback_01_white_F
|
Hatchback (White)
|
CIV
|
CIV_F
|
Car
|
1
|
- CarHorn
|
|
|
- A3_Soft_F_Gamma_Hatchback_01
|
Randomization: Yes, 10 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 9) Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 to 3
|
|
C_Hatchback_01_black_F
|
Hatchback (Black)
|
CIV
|
CIV_F
|
Car
|
1
|
- CarHorn
|
|
|
- A3_Soft_F_Gamma_Hatchback_01
|
Randomization: Yes, 10 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 9) Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 to 3
|
|
C_Hatchback_01_dark_F
|
Hatchback (Dark)
|
CIV
|
CIV_F
|
Car
|
1
|
- CarHorn
|
|
|
- A3_Soft_F_Gamma_Hatchback_01
|
Randomization: Yes, 10 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 9) Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 to 3
|
|
C_Hatchback_01_sport_red_F
|
Hatchback (Sport, Red)
|
CIV
|
CIV_F
|
Car
|
1
|
- CarHorn
|
|
|
- A3_Soft_F_Gamma_Hatchback_01
|
Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize_sports.sqf Firing from vehicles: No Slingload: No Cargo proxy indexes: 1 to 3
|
|
C_Hatchback_01_sport_blue_F
|
Hatchback (Sport, Blue)
|
CIV
|
CIV_F
|
Car
|
1
|
- CarHorn
|
|
|
- A3_Soft_F_Gamma_Hatchback_01
|
Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize_sports.sqf Firing from vehicles: No Slingload: No Cargo proxy indexes: 1 to 3
|
|
C_Hatchback_01_sport_orange_F
|
Hatchback (Sport, Orange)
|
CIV
|
CIV_F
|
Car
|
1
|
- CarHorn
|
|
|
- A3_Soft_F_Gamma_Hatchback_01
|
Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize_sports.sqf Firing from vehicles: No Slingload: No Cargo proxy indexes: 1 to 3
|
|
C_Hatchback_01_sport_white_F
|
Hatchback (Sport, White)
|
CIV
|
CIV_F
|
Car
|
1
|
- CarHorn
|
|
|
- A3_Soft_F_Gamma_Hatchback_01
|
Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize_sports.sqf Firing from vehicles: No Slingload: No Cargo proxy indexes: 1 to 3
|
|
C_Hatchback_01_sport_grey_F
|
Hatchback (Sport, Grey)
|
CIV
|
CIV_F
|
Car
|
1
|
- CarHorn
|
|
|
- A3_Soft_F_Gamma_Hatchback_01
|
Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize_sports.sqf Firing from vehicles: No Slingload: No Cargo proxy indexes: 1 to 3
|
|
C_Hatchback_01_sport_green_F
|
Hatchback (Sport, Green)
|
CIV
|
CIV_F
|
Car
|
1
|
- CarHorn
|
|
|
- A3_Soft_F_Gamma_Hatchback_01
|
Randomization: Yes, 6 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 5) Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\Hatchback_01\scripts\randomize_sports.sqf Firing from vehicles: No Slingload: No Cargo proxy indexes: 1 to 3
|
|
C_SUV_01_F
|
SUV
|
CIV
|
CIV_F
|
Car
|
2
|
- CarHorn
|
|
|
- A3_Soft_F_Gamma_SUV_01
|
Randomization: Yes, 4 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 3) Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\SUV_01\scripts\clock.sqf, \A3\soft_f_gamma\SUV_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 to 3
|
|
SUV_01_base_red_F
|
SUV (Red)
|
CIV
|
CIV_F
|
Car
|
1
|
- CarHorn
|
|
|
- A3_Soft_F_Gamma_SUV_01
|
Randomization: Yes, 4 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 3) Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\SUV_01\scripts\clock.sqf, \A3\soft_f_gamma\SUV_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 to 3
|
|
SUV_01_base_black_F
|
SUV (Black)
|
CIV
|
CIV_F
|
Car
|
1
|
- CarHorn
|
|
|
- A3_Soft_F_Gamma_SUV_01
|
Randomization: Yes, 4 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 3) Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\SUV_01\scripts\clock.sqf, \A3\soft_f_gamma\SUV_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 to 3
|
|
SUV_01_base_grey_F
|
SUV (Grey)
|
CIV
|
CIV_F
|
Car
|
1
|
- CarHorn
|
|
|
- A3_Soft_F_Gamma_SUV_01
|
Randomization: Yes, 4 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 3) Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\SUV_01\scripts\clock.sqf, \A3\soft_f_gamma\SUV_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 to 3
|
|
SUV_01_base_orange_F
|
SUV (Orange)
|
CIV
|
CIV_F
|
Car
|
1
|
- CarHorn
|
|
|
- A3_Soft_F_Gamma_SUV_01
|
Randomization: Yes, 4 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 3) Camo selections: 1 - the whole body Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\SUV_01\scripts\clock.sqf, \A3\soft_f_gamma\SUV_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 to 3
|
|
C_Truck_02_fuel_F
|
Zamak Fuel
|
CIV
|
CIV_F
|
Support
|
2
|
- TruckHorn3
|
|
|
- A3_Soft_F_Gamma_Truck_02
|
Randomization: No Camo selections: 2 - cabin, back Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: Positions 15 and 16 Slingload: No Cargo proxy indexes: 1 to 16
|
|
C_Truck_02_box_F
|
Zamak Repair
|
CIV
|
CIV_F
|
Support
|
2
|
- TruckHorn3
|
|
|
- A3_Soft_F_Gamma_Truck_02
|
Randomization: No Camo selections: 2 - cabin, back Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: Positions 15 and 16 Slingload: No Cargo proxy indexes: 1 to 16
|
|
C_Van_01_transport_F
|
Truck
|
CIV
|
CIV_F
|
Car
|
2
|
- CarHorn
|
|
|
- A3_Soft_F_Gamma_Van_01
|
Randomization: Yes, 2 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 1) Camo selections: 2 - cabin and rear Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\van_01\scripts\randomize_colour.sqf, \A3\soft_f_gamma\van_01\scripts\clock.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 and 2
|
|
C_Van_01_box_F
|
Truck Boxer
|
CIV
|
CIV_F
|
Car
|
2
|
- CarHorn
|
|
|
- A3_Soft_F_Gamma_Van_01
|
Randomization: Yes, 2 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 1) Camo selections: 2 - cabin and rear Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\van_01\scripts\randomize_colour.sqf, \A3\soft_f_gamma\van_01\scripts\clock.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 and 2
|
|
C_Van_01_fuel_F
|
Fuel Truck
|
CIV
|
CIV_F
|
Support
|
2
|
- CarHorn
|
|
|
- A3_Soft_F_Gamma_Van_01
|
Randomization: Yes, 2 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 1) Camo selections: 2 - cabin and rear Script door sources: None Script animations: None Executed scripts: \A3\Soft_F_Gamma\Van_01\scripts\randomize_colour_fuel.sqf, \A3\soft_f_gamma\van_01\scripts\clock.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 and 2
|
|
C_Van_01_transport_white_F
|
Truck (White)
|
CIV
|
CIV_F
|
Car
|
1
|
- CarHorn
|
|
|
- A3_Soft_F_Gamma_Van_01
|
Randomization: Yes, 2 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 1) Camo selections: 2 - cabin and rear Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\van_01\scripts\randomize_colour.sqf, \A3\soft_f_gamma\van_01\scripts\clock.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 and 2
|
|
C_Van_01_transport_red_F
|
Truck (Red)
|
CIV
|
CIV_F
|
Car
|
1
|
- CarHorn
|
|
|
- A3_Soft_F_Gamma_Van_01
|
Randomization: Yes, 2 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 1) Camo selections: 2 - cabin and rear Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\van_01\scripts\randomize_colour.sqf, \A3\soft_f_gamma\van_01\scripts\clock.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 and 2
|
|
C_Van_01_box_white_F
|
Truck Boxer (White)
|
CIV
|
CIV_F
|
Car
|
1
|
- CarHorn
|
|
|
- A3_Soft_F_Gamma_Van_01
|
Randomization: Yes, 2 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 1) Camo selections: 2 - cabin and rear Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\van_01\scripts\randomize_colour.sqf, \A3\soft_f_gamma\van_01\scripts\clock.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 and 2
|
|
C_Van_01_box_red_F
|
Truck Boxer (Red)
|
CIV
|
CIV_F
|
Car
|
1
|
- CarHorn
|
|
|
- A3_Soft_F_Gamma_Van_01
|
Randomization: Yes, 2 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 1) Camo selections: 2 - cabin and rear Script door sources: None Script animations: None Executed scripts: \A3\soft_f_gamma\van_01\scripts\randomize_colour.sqf, \A3\soft_f_gamma\van_01\scripts\clock.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 and 2
|
|
C_Van_01_fuel_white_F
|
Fuel Truck (White)
|
CIV
|
CIV_F
|
Support
|
1
|
- CarHorn
|
|
|
- A3_Soft_F_Gamma_Van_01
|
Randomization: Yes, 2 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 1) Camo selections: 2 - cabin and rear Script door sources: None Script animations: None Executed scripts: \A3\Soft_F_Gamma\Van_01\scripts\randomize_colour_fuel.sqf, \A3\soft_f_gamma\van_01\scripts\clock.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 and 2
|
|
C_Van_01_fuel_red_F
|
Fuel Truck (Red, White Tank)
|
CIV
|
CIV_F
|
Support
|
1
|
- CarHorn
|
|
|
- A3_Soft_F_Gamma_Van_01
|
Randomization: Yes, 2 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 1) Camo selections: 2 - cabin and rear Script door sources: None Script animations: None Executed scripts: \A3\Soft_F_Gamma\Van_01\scripts\randomize_colour_fuel.sqf, \A3\soft_f_gamma\van_01\scripts\clock.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 and 2
|
|
C_Van_01_fuel_white_v2_F
|
Fuel Truck (White, Red Tank)
|
CIV
|
CIV_F
|
Support
|
1
|
- CarHorn
|
|
|
- A3_Soft_F_Gamma_Van_01
|
Randomization: Yes, 2 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 1) Camo selections: 2 - cabin and rear Script door sources: None Script animations: None Executed scripts: \A3\Soft_F_Gamma\Van_01\scripts\randomize_colour_fuel.sqf, \A3\soft_f_gamma\van_01\scripts\clock.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 and 2
|
|
C_Van_01_fuel_red_v2_F
|
Fuel Truck (Red)
|
CIV
|
CIV_F
|
Support
|
1
|
- CarHorn
|
|
|
- A3_Soft_F_Gamma_Van_01
|
Randomization: Yes, 2 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 1) Camo selections: 2 - cabin and rear Script door sources: None Script animations: None Executed scripts: \A3\Soft_F_Gamma\Van_01\scripts\randomize_colour_fuel.sqf, \A3\soft_f_gamma\van_01\scripts\clock.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: 1 and 2
|
|
C_Kart_01_F
|
Kart
|
CIV
|
CIV_F
|
Car
|
2
|
|
|
|
- A3_Soft_F_Kart_Kart_01
|
Randomization: Yes, 7 skins, disabled by: this setVariable ["BIS_enableRandomization",false]; Specific skin may be set by: this setVariable ["color",X]; (the number ranges from 0 to 6) Specific number may be set by: this setVariable ["number",X]; (the number ranges from 0 to 99) Camo selections: 4 - body, sponsor logos, first number, second number Script door sources: None Script animations: None Executed scripts: \A3\Soft_F_Kart\Kart_01\scripts\randomize.sqf Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: None
|
|
C_Kart_01_Fuel_F
|
Kart (Fuel)
|
CIV
|
CIV_F
|
Car
|
2
|
|
|
|
- A3_Soft_F_Kart_Kart_01
|
Randomization: No Camo selections: 4 - body, sponsor logos, first number, second number Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: None
|
|
C_Kart_01_Blu_F
|
Kart (Bluking)
|
CIV
|
CIV_F
|
Car
|
2
|
|
|
|
- A3_Soft_F_Kart_Kart_01
|
Randomization: No Camo selections: 4 - body, sponsor logos, first number, second number Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: None
|
|
C_Kart_01_Red_F
|
Kart (Redstone)
|
CIV
|
CIV_F
|
Car
|
2
|
|
|
|
- A3_Soft_F_Kart_Kart_01
|
Randomization: No Camo selections: 4 - body, sponsor logos, first number, second number Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: None
|
|
C_Kart_01_Vrana_F
|
Kart (Vrana)
|
CIV
|
CIV_F
|
Car
|
2
|
|
|
|
- A3_Soft_F_Kart_Kart_01
|
Randomization: No Camo selections: 4 - body, sponsor logos, first number, second number Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: None
|
|
C_Kart_01_green_F
|
Kart (Green)
|
CIV
|
CIV_F
|
Car
|
1
|
|
|
|
- A3_Soft_F_Kart_Kart_01
|
Randomization: No Camo selections: 4 - body, sponsor logos, first number, second number Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: None
|
|
C_Kart_01_orange_F
|
Kart (Orange)
|
CIV
|
CIV_F
|
Car
|
1
|
|
|
|
- A3_Soft_F_Kart_Kart_01
|
Randomization: No Camo selections: 4 - body, sponsor logos, first number, second number Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: None
|
|
C_Kart_01_white_F
|
Kart (White)
|
CIV
|
CIV_F
|
Car
|
1
|
|
|
|
- A3_Soft_F_Kart_Kart_01
|
Randomization: No Camo selections: 4 - body, sponsor logos, first number, second number Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: None
|
|
C_Kart_01_yellow_F
|
Kart (Yellow)
|
CIV
|
CIV_F
|
Car
|
1
|
|
|
|
- A3_Soft_F_Kart_Kart_01
|
Randomization: No Camo selections: 4 - body, sponsor logos, first number, second number Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: None
|
|
C_Kart_01_black_F
|
Kart (Black)
|
CIV
|
CIV_F
|
Car
|
1
|
|
|
|
- A3_Soft_F_Kart_Kart_01
|
Randomization: No Camo selections: 4 - body, sponsor logos, first number, second number Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: No Slingload: Slingloadable Cargo proxy indexes: None
|
|
C_Offroad_02_unarmed_F
|
MB 4WD
|
CIV
|
CIV_F
|
Car
|
2
|
- SportCarHorn
|
|
|
- A3_Soft_F_Exp_Offroad_02
|
|
|
C_Offroad_02_unarmed_black_F
|
MB 4WD (Black)
|
CIV
|
CIV_F
|
Car
|
1
|
- SportCarHorn
|
|
|
- A3_Soft_F_Exp_Offroad_02
|
|
|
C_Offroad_02_unarmed_blue_F
|
MB 4WD (Blue)
|
CIV
|
CIV_F
|
Car
|
1
|
- SportCarHorn
|
|
|
- A3_Soft_F_Exp_Offroad_02
|
|
|
C_Offroad_02_unarmed_green_F
|
MB 4WD (Green)
|
CIV
|
CIV_F
|
Car
|
1
|
- SportCarHorn
|
|
|
- A3_Soft_F_Exp_Offroad_02
|
|
|
C_Offroad_02_unarmed_orange_F
|
MB 4WD (Orange)
|
CIV
|
CIV_F
|
Car
|
1
|
- SportCarHorn
|
|
|
- A3_Soft_F_Exp_Offroad_02
|
|
|
C_Offroad_02_unarmed_red_F
|
MB 4WD (Red)
|
CIV
|
CIV_F
|
Car
|
1
|
- SportCarHorn
|
|
|
- A3_Soft_F_Exp_Offroad_02
|
|
|
C_Offroad_02_unarmed_white_F
|
MB 4WD (White)
|
CIV
|
CIV_F
|
Car
|
1
|
- SportCarHorn
|
|
|
- A3_Soft_F_Exp_Offroad_02
|
|
|
C_Plane_Civil_01_F
|
Caesar BTT
|
CIV
|
CIV_F
|
Air
|
2
|
|
|
|
- A3_Air_F_Exp_Plane_Civil_01
|
|
|
C_Plane_Civil_01_racing_F
|
Caesar BTT (Racing)
|
CIV
|
CIV_F
|
Air
|
2
|
|
|
|
- A3_Air_F_Exp_Plane_Civil_01
|
|
|
C_Boat_Transport_02_F
|
RHIB
|
CIV
|
CIV_F
|
Ship
|
2
|
|
|
|
- A3_Boat_F_Exp_Boat_Transport_02
|
|
|
C_Scooter_Transport_01_F
|
Water Scooter
|
CIV
|
CIV_F
|
Ship
|
2
|
|
|
|
- A3_Boat_F_Exp_Scooter_Transport_01
|
Randomization: No Camo selections: 1 - main body Script door sources: None Script animations: None Executed scripts: None Firing from vehicles: Positions 1 to 4 Slingload: Slingloadable Cargo proxy indexes: 1 to 4
|
|
C_man_sport_1_F
|
Civilian (Sport) 1
|
CIV
|
CIV_F
|
Men
|
2
|
- Throw
- Put
|
|
- U_C_man_sport_1_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|
|
C_man_sport_1_F_afro
|
Civilian (Sport) 1
|
CIV
|
CIV_F
|
Afroamerican
|
2
|
- Throw
- Put
|
|
- U_C_man_sport_1_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|
|
C_man_sport_1_F_euro
|
Civilian (Sport) 1
|
CIV
|
CIV_F
|
European
|
2
|
- Throw
- Put
|
|
- U_C_man_sport_1_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|
|
C_man_sport_1_F_asia
|
Civilian (Sport) 1
|
CIV
|
CIV_F
|
Asian
|
2
|
- Throw
- Put
|
|
- U_C_man_sport_1_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|
|
C_man_sport_1_F_tanoan
|
Civilian (Sport) 1
|
CIV
|
CIV_F
|
MenTanoan
|
2
|
- Throw
- Put
|
|
- U_C_man_sport_1_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|
|
C_man_sport_2_F
|
Civilian (Sport) 2
|
CIV
|
CIV_F
|
Men
|
2
|
- Throw
- Put
|
|
- U_C_man_sport_2_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|
|
C_man_sport_2_F_afro
|
Civilian (Sport) 2
|
CIV
|
CIV_F
|
Afroamerican
|
2
|
- Throw
- Put
|
|
- U_C_man_sport_2_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|
|
C_man_sport_2_F_euro
|
Civilian (Sport) 2
|
CIV
|
CIV_F
|
European
|
2
|
- Throw
- Put
|
|
- U_C_man_sport_2_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|
|
C_man_sport_2_F_asia
|
Civilian (Sport) 2
|
CIV
|
CIV_F
|
Asian
|
2
|
- Throw
- Put
|
|
- U_C_man_sport_2_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|
|
C_man_sport_2_F_tanoan
|
Civilian (Sport) 2
|
CIV
|
CIV_F
|
MenTanoan
|
2
|
- Throw
- Put
|
|
- U_C_man_sport_2_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|
|
C_man_sport_3_F
|
Civilian (Sport) 3
|
CIV
|
CIV_F
|
Men
|
2
|
- Throw
- Put
|
|
- U_C_man_sport_3_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|
|
C_man_sport_3_F_afro
|
Civilian (Sport) 3
|
CIV
|
CIV_F
|
Afroamerican
|
2
|
- Throw
- Put
|
|
- U_C_man_sport_3_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|
|
C_man_sport_3_F_euro
|
Civilian (Sport) 3
|
CIV
|
CIV_F
|
European
|
2
|
- Throw
- Put
|
|
- U_C_man_sport_3_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|
|
C_man_sport_3_F_asia
|
Civilian (Sport) 3
|
CIV
|
CIV_F
|
Asian
|
2
|
- Throw
- Put
|
|
- U_C_man_sport_3_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|
|
C_man_sport_3_F_tanoan
|
Civilian (Sport) 3
|
CIV
|
CIV_F
|
MenTanoan
|
2
|
- Throw
- Put
|
|
- U_C_man_sport_3_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|
|
C_Man_casual_1_F
|
Civilian (Casual) 1
|
CIV
|
CIV_F
|
Men
|
2
|
- Throw
- Put
|
|
- U_C_Man_casual_1_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|
|
C_Man_casual_1_F_afro
|
Civilian (Casual) 1
|
CIV
|
CIV_F
|
Afroamerican
|
2
|
- Throw
- Put
|
|
- U_C_Man_casual_1_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|
|
C_Man_casual_1_F_euro
|
Civilian (Casual) 1
|
CIV
|
CIV_F
|
European
|
2
|
- Throw
- Put
|
|
- U_C_Man_casual_1_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|
|
C_Man_casual_1_F_asia
|
Civilian (Casual) 1
|
CIV
|
CIV_F
|
Asian
|
2
|
- Throw
- Put
|
|
- U_C_Man_casual_1_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|
|
C_Man_casual_1_F_tanoan
|
Civilian (Casual) 1
|
CIV
|
CIV_F
|
MenTanoan
|
2
|
- Throw
- Put
|
|
- U_C_Man_casual_1_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|
|
C_Man_casual_2_F
|
Civilian (Casual) 2
|
CIV
|
CIV_F
|
Men
|
2
|
- Throw
- Put
|
|
- U_C_Man_casual_2_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|
|
C_Man_casual_2_F_afro
|
Civilian (Casual) 2
|
CIV
|
CIV_F
|
Afroamerican
|
2
|
- Throw
- Put
|
|
- U_C_Man_casual_2_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|
|
C_Man_casual_2_F_euro
|
Civilian (Casual) 2
|
CIV
|
CIV_F
|
European
|
2
|
- Throw
- Put
|
|
- U_C_Man_casual_2_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|
|
C_Man_casual_2_F_asia
|
Civilian (Casual) 2
|
CIV
|
CIV_F
|
Asian
|
2
|
- Throw
- Put
|
|
- U_C_Man_casual_2_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|
|
C_Man_casual_2_F_tanoan
|
Civilian (Casual) 2
|
CIV
|
CIV_F
|
MenTanoan
|
2
|
- Throw
- Put
|
|
- U_C_Man_casual_2_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|
|
C_Man_casual_3_F
|
Civilian (Casual) 3
|
CIV
|
CIV_F
|
Men
|
2
|
- Throw
- Put
|
|
- U_C_Man_casual_3_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|
|
C_Man_casual_3_F_afro
|
Civilian (Casual) 3
|
CIV
|
CIV_F
|
Afroamerican
|
2
|
- Throw
- Put
|
|
- U_C_Man_casual_3_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|
|
C_Man_casual_3_F_euro
|
Civilian (Casual) 3
|
CIV
|
CIV_F
|
European
|
2
|
- Throw
- Put
|
|
- U_C_Man_casual_3_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|
|
C_Man_casual_3_F_asia
|
Civilian (Casual) 3
|
CIV
|
CIV_F
|
Asian
|
2
|
- Throw
- Put
|
|
- U_C_Man_casual_3_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|
|
C_Man_casual_3_F_tanoan
|
Civilian (Casual) 3
|
CIV
|
CIV_F
|
MenTanoan
|
2
|
- Throw
- Put
|
|
- U_C_Man_casual_3_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|
|
C_Man_casual_4_F
|
Civilian (Summer) 1
|
CIV
|
CIV_F
|
Men
|
2
|
- Throw
- Put
|
|
- U_C_Man_casual_4_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|
|
C_Man_casual_4_F_afro
|
Civilian (Summer) 1
|
CIV
|
CIV_F
|
Afroamerican
|
2
|
- Throw
- Put
|
|
- U_C_Man_casual_4_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|
|
C_Man_casual_4_F_euro
|
Civilian (Summer) 1
|
CIV
|
CIV_F
|
European
|
2
|
- Throw
- Put
|
|
- U_C_Man_casual_4_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|
|
C_Man_casual_4_F_asia
|
Civilian (Summer) 1
|
CIV
|
CIV_F
|
Asian
|
2
|
- Throw
- Put
|
|
- U_C_Man_casual_4_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|
|
C_Man_casual_4_F_tanoan
|
Civilian (Summer) 1
|
CIV
|
CIV_F
|
MenTanoan
|
2
|
- Throw
- Put
|
|
- U_C_Man_casual_4_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|
|
C_Man_casual_5_F
|
Civilian (Summer) 2
|
CIV
|
CIV_F
|
Men
|
2
|
- Throw
- Put
|
|
- U_C_Man_casual_5_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|
|
C_Man_casual_5_F_afro
|
Civilian (Summer) 2
|
CIV
|
CIV_F
|
Afroamerican
|
2
|
- Throw
- Put
|
|
- U_C_Man_casual_5_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|
|
C_Man_casual_5_F_euro
|
Civilian (Summer) 2
|
CIV
|
CIV_F
|
European
|
2
|
- Throw
- Put
|
|
- U_C_Man_casual_5_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|
|
C_Man_casual_5_F_asia
|
Civilian (Summer) 2
|
CIV
|
CIV_F
|
Asian
|
2
|
- Throw
- Put
|
|
- U_C_Man_casual_5_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|
|
C_Man_casual_5_F_tanoan
|
Civilian (Summer) 2
|
CIV
|
CIV_F
|
MenTanoan
|
2
|
- Throw
- Put
|
|
- U_C_Man_casual_5_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|
|
C_Man_casual_6_F
|
Civilian (Summer) 3
|
CIV
|
CIV_F
|
Men
|
2
|
- Throw
- Put
|
|
- U_C_Man_casual_6_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|
|
C_Man_casual_6_F_afro
|
Civilian (Summer) 3
|
CIV
|
CIV_F
|
Afroamerican
|
2
|
- Throw
- Put
|
|
- U_C_Man_casual_6_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|
|
C_Man_casual_6_F_euro
|
Civilian (Summer) 3
|
CIV
|
CIV_F
|
European
|
2
|
- Throw
- Put
|
|
- U_C_Man_casual_6_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|
|
C_Man_casual_6_F_asia
|
Civilian (Summer) 3
|
CIV
|
CIV_F
|
Asian
|
2
|
- Throw
- Put
|
|
- U_C_Man_casual_6_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|
|
C_Man_casual_6_F_tanoan
|
Civilian (Summer) 3
|
CIV
|
CIV_F
|
MenTanoan
|
2
|
- Throw
- Put
|
|
- U_C_Man_casual_6_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|
|
C_Man_French_universal_F
|
Soldier
|
CIV
|
CIV_F
|
Men
|
1
|
- Throw
- Put
|
|
- U_C_Man_casual_1_F
- ItemMap
- ItemCompass
- ItemWatch
|
- A3_Characters_F_Exp_Civil
|
|