From Bohemia Interactive Community
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Description
- Description:
- Set an object's feature type, which determines rendering behavior at view distance.
Feature types:
0: Object is rendered when in object view distance.
1: Object has priority to be rendered at object view distance, and may be rendered slightly outside of object view distance.
2. Object is always rendered (if in world view distance).
- Multiplayer:
- -
- Groups:
- Uncategorised
Syntax
- Syntax:
- object setFeatureType type
- Parameters:
- object Object
- type Number - the desired feature type
- Return Value:
- Boolean
Examples
- Example 1:
- Set a building to be always rendered:
building setFeatureType 2;
Additional Information
- See also:
- setViewDistancesetObjectViewDistance
Notes
-
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