AISFinishHeal: Difference between revisions

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|descr= Alternative Injury Simulation (AIS) end state. Used to tell engine that script side healing is done when using "HandleHeal" event handler.  
|descr= Alternative Injury Simulation (AIS) end state. Used to tell engine that script side healing is done when using "HandleHeal" event handler.  


|s1= [[AISFinishHeal]] [unit, healer, healercanheal]
|s1= [[AISFinishHeal]] [unit, healer, healerCanHeal]


|p1= [unit, healer, healercanheal]: [[Array]]
|p1= unit: [[Object]] - wounded


|p2= unit: [[Object]] - wounded
|p2= healer: [[Object]] - medic


|p3= healer: [[Object]] - medic
|p3= healerCanHeal: [[Boolean]]  
 
|p4= healercanheal: [[Boolean]]  


|r1= [[Nothing]]
|r1= [[Nothing]]
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|x1= <code>[[AISFinishHeal]] [_wounded, _medic, [[true]]];</code>
|x1= <code>[[AISFinishHeal]] [_wounded, _medic, [[true]]];</code>


|seealso= [[ArmA_2:_Event_Handlers#HandleHeal]], [[ArmA_3:_Event_Handlers#HandleHeal]]
|seealso= {{HashLink|Arma 2: Event Handlers#HandleHeal}}, {{HashLink|Arma 3: Event Handlers#HandleHeal}}
}}
}}

Revision as of 10:56, 5 July 2021

Hover & click on the images for description

Description

Description:
Alternative Injury Simulation (AIS) end state. Used to tell engine that script side healing is done when using "HandleHeal" event handler.
Groups:
Object Manipulation

Syntax

Syntax:
AISFinishHeal [unit, healer, healerCanHeal]
Parameters:
unit: Object - wounded
healer: Object - medic
healerCanHeal: Boolean
Return Value:
Nothing

Examples

Example 1:
AISFinishHeal [_wounded, _medic, true];

Additional Information

See also:
Arma 2: Event Handlers - HandleHealArma 3: Event Handlers - HandleHeal

Notes

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