BIS fnc 3DENCamera: Difference between revisions

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m (1 revision imported: BIS Functions update 7/7)
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| ''N/A'' |= Description
| Moves Eden's camera depending on one of two modes..
* "random"  - A random position over land preferring non forested areas
* "selected" - The current selected Eden entity or users cursor position if nothing is selected
|= Description
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| <!-- [] call [[BIS_fnc_3DENCamera]]; --> |= Syntax
| [mode] call [[BIS_fnc_3DENCamera]]; |= Syntax
|p1= |= Parameter 1
|p1= '''mode''': [[String]] - Option mode to use. |=


| |= Return value
| [[Nothing]] |= Return value
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|x1= Move Eden's camera to the currently selected Eden entity
|x1= <code></code> |=  
<code>["selected"] call BIS_fnc_3DENCamera</code> |=
|x2= Move Eden's camera to a random position
<code>["random"] call BIS_fnc_3DENCamera</code> |=  
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Revision as of 16:24, 12 July 2017


Hover & click on the images for description

Description

Description:
Moves Eden's camera depending on one of two modes..
  • "random" - A random position over land preferring non forested areas
  • "selected" - The current selected Eden entity or users cursor position if nothing is selected
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[mode] call BIS_fnc_3DENCamera;
Parameters:
mode: String - Option mode to use.
Return Value:
Nothing

Examples

Example 1:
Move Eden's camera to the currently selected Eden entity ["selected"] call BIS_fnc_3DENCamera
Example 2:
Move Eden's camera to a random position ["random"] call BIS_fnc_3DENCamera

Additional Information

See also:
See also needed

Notes

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Notes

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