BIS fnc EXP camp initClasses: Difference between revisions

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[[Category:Function Group: Campaign|{{uc:EXP_camp_initClasses}}]]
 
[[Category:Functions|{{uc:EXP_camp_initClasses}}]]
[[Category:Functions|{{uc:EXP_camp_initClasses}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:EXP_camp_initClasses}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:EXP_camp_initClasses}}]]

Revision as of 11:54, 12 October 2020

Hover & click on the images for description

Description

Description:
Initializes the classes players can choose from before spawning.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[mode] call BIS_fnc_EXP_camp_initClasses
Parameters:
mode: String - (Optional, default "DAY") Can be either "DAY" (unsilenced, no NVGs, default) or "NIGHT" (silenced, NVGs)
Return Value:
Boolean - Returns true if successful, false if not

Examples

Example 1:
["NIGHT"] call BIS_fnc_EXP_camp_initClasses;

Additional Information

See also:
BIS_fnc_EXP_camp_initCharacter

Notes

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