BIS fnc VRFadeOut: Difference between revisions

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m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl>" to "")
m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?\[\[(call|spawn)\]\] \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>")
 
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{{Function|Comments=
{{RV|type=function


| arma3 |Game name=
|game1= arma3
|version1= 1.00


|1.00|Game version=
|gr1= VR


|gr1= VR |GROUP1=
|descr= Fade Out effect for VR.


| Fade Out effect for VR. |DESCRIPTION=
|s1= call [[BIS_fnc_VRFadeOut]]


| call [[BIS_fnc_VRFadeOut]] |SYNTAX=
|r1= [[Nothing]]


| [[Nothing]] |RETURNVALUE=
|x1= <sqf>call BIS_fnc_VRFadeOut;</sqf>


|x1= <code>[[call]] [[BIS_fnc_VRFadeOut]];</code> |EXAMPLE1=
|seealso= [[BIS_fnc_VRFadeIn]]
 
| [[BIS_fnc_VRFadeIn]] |SEEALSO=
}}
}}
<h3 style="display:none">Bottom Section</h3>
[[Category:Functions|{{uc:VRFadeOut}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:VRFadeOut}}]]

Latest revision as of 14:04, 5 May 2022

Hover & click on the images for description

Description

Description:
Fade Out effect for VR.
Execution:
call
Groups:
VR

Syntax

Syntax:
call BIS_fnc_VRFadeOut
Return Value:
Nothing

Examples

Example 1:
call BIS_fnc_VRFadeOut;

Additional Information

See also:
BIS_fnc_VRFadeIn

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note