BIS fnc advHintCall: Difference between revisions

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|1.20|Game version=
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|gr1 = GUI |GROUP1=
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<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Hints|{{uc:advHintCall}}]]
[[Category:Functions|{{uc:advHintCall}}]]
[[Category:Functions|{{uc:advHintCall}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:advHintCall}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:advHintCall}}]]

Revision as of 16:47, 9 October 2020

Hover & click on the images for description

Description

Description:
Advanced hint call, creates hint itself.
This function gets parameters from variable BIS_fnc_advHint_hint:
BIS_fnc_advHint_hint select 0: String - Class of hint
BIS_fnc_advHint_hint select 1: String - Structured text of full hint
BIS_fnc_advHint_hint select 2: String - Structured text of short hint
BIS_fnc_advHint_hint select 3: Number - Duration of short hint in seconds
BIS_fnc_advHint_hint select 4: String - Condition for hiding of short hint (default: "false")
BIS_fnc_advHint_hint select 5: Number - Duration of full hint in seconds
BIS_fnc_advHint_hint select 6: String - Condition for hiding of full hint (default: "false")
BIS_fnc_advHint_hint select 7: Boolean - True shows directly full hint (default: false)
BIS_fnc_advHint_hint select 8: Boolean - True for using of sound (default: true)
Execution:
call
Groups:
GUI

Syntax

Syntax:
fullTextcall call BIS_fnc_advHintCall
Parameters:
fullText: Boolean - True to show full text, false to only show small hint notification
Return Value:
Nothing

Examples

Example 1:
false call BIS_fnc_advHintCall;

Additional Information

See also:
BIS_fnc_advHintBIS_fnc_advHintFormatBIS_fnc_advHintArg

Notes

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Notes

Bottom Section