BIS fnc animViewer: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (1 revision)
(Page filling)
Line 1: Line 1:
 
{{Function|Comments=
{{Function|= Comments
____________________________________________________________________________________________
____________________________________________________________________________________________


| arma3 |= Game name
| arma3 |Game name=


|1.00|= Game version
|1.00|Game version=
____________________________________________________________________________________________
____________________________________________________________________________________________


| <pre>/*
| Splendid™ Animation Viewer. |Description=
 
____________________________________________________________________________________________
Description:
Splendid animation viewer
 
Parameter(s):
0 (Optional): ARRAY - Forced animation in format [<unit class>, <animation class>]
 
Returns: N/A
*/
 
#define A3
//#define DZ
 
//--- RscDisplayAnimViewer
#define IDC_RSCDISPLAYANIMVIEWER_TITLE 1000
#define IDC_RSCDISPLAYANIMVIEWER_BACKGROUND 1001
#define IDC_RSCDISPLAYANIMVIEWER_DESCRIPTION 1100
#define IDC_RSCDISPLAYANIMVIEWER_MISC 1500
#define IDC_RSCDISPLAYANIMVIEWER_ACTION 2100
#define IDC_RSCDISPLAYANIMVIEWER_POSE 2101
#define IDC_RSCDISPLAYANIMVIEWER_MOVEMENT 2102
#define IDC_RSCDISPLAYANIMVIEWER_STANCE 2103
#define IDC_RSCDISPLAYANIMVIEWER_ITEM 2104
#define IDC_RSCDISPLAYANIMVIEWER_SOLDIER 2106
#define IDC_RSCDISPLAYANIMVIEWER_BUTTONCLOSE 2700
 
#define IDC_RSCDISPLAYANIMVIEWER_MOUSEAREA 999
#define IDC_RSCDISPLAYANIMVIEWER 1320
 
#define DIK_ESCAPE          0x01
#define DIK_X              0x2D
#define DIK_C              0x2E
#define DIK_V              0x2F
#define DIK_MINUS          0x0C
#define DIK_EQUALS          0x0D
 
#define CONTROL (_display displayctrl _idc)


</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
| call [[BIS_fnc_animViewer]] |Syntax=
____________________________________________________________________________________________


| <!-- [] call [[BIS_fnc_animViewer]]; --> |= Syntax
<!--
|p0= arrayFromHeader: [[Array]] - forced animation in format [<unit class>, <animation class>] |Parameter 0=


|p1= |= Parameter 1
|p1= mode: [[String]] - (Optional, default "Init") |Parameter 1=


| |= Return value
|p2= arguments: [[Array]] - (Optional, default []) |Parameter 2=
-->
| [[Nothing]] |Return value=
____________________________________________________________________________________________
____________________________________________________________________________________________


|x1= <code></code> |=  
|x1= <code>[[call]] [[BIS_fnc_animViewer]];</code> |Example 1=
____________________________________________________________________________________________
____________________________________________________________________________________________


| |= See also
| [[BIS fnc configViewer]] |See also=
 
}}
}}


Line 72: Line 36:


<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Bottom Section</h3>
[[Category:Functions|{{uc:animViewer}}]]
[[Category:Function Group: Debug|{{uc:animViewer}}]]
[[Category:Function Group: Debug|{{uc:animViewer}}]]
[[Category:Functions|{{uc:animViewer}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:animViewer}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:animViewer}}]]

Revision as of 20:03, 5 June 2018

Hover & click on the images for description

Description

Description:
Splendid™ Animation Viewer.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
call BIS_fnc_animViewer
Return Value:
Nothing

Examples

Example 1:
call BIS_fnc_animViewer;

Additional Information

See also:
BIS fnc configViewer

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section