BIS fnc camera setCinemaBordersEnabled: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "True" to "true")
m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...)
Line 5: Line 5:
|version1= 1.00
|version1= 1.00


|gr1 = Camera |GROUP1=
|gr1 = Camera


<!--|exec= server|=-->
<!--|exec= server|=-->

Revision as of 23:37, 17 January 2021

Hover & click on the images for description

Description

Description:
Sets cinema borders.
Execution:
call
Groups:
Camera

Syntax

Syntax:
[camera, enabled] call BIS_fnc_camera_setCinemaBordersEnabled
Parameters:
camera: Object - The camera
enabled: Boolean - (Optional, default false) true to show cinema borders, false to hide them.
Return Value:
Nothing

Examples

Example 1:
[BIS_camera,true] call BIS_fnc_camera_setCinemaBordersEnabled;

Additional Information

See also:
BIS_fnc_camera_getCinemaBordersEnabled

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note