BIS fnc dirtEffect: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \| *(\[[a-zA-Z,. ]*\] call ('''|\[\[)?BI(N|S)_fnc_[a-zA-Z]+('''|\]\])?) * \|p1=" to " |s1=$1 |p1=")
m (Some wiki formatting)
 
(5 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{RV|type=function
{{RV|type=function


| arma3
|game1= arma3
 
|version1= 1.00
|1.00


|gr1= Feedback
|gr1= Feedback
Line 9: Line 8:
|eff= local
|eff= local


| Screen dirt (texture) postprocess.  
|descr= Screen dirt (texture) postprocess.  
Displays dust PP according to damage obtained from near explosion; takes array from "Explosion" event handler.
Displays dust PP according to damage obtained from near explosion; takes array from "Explosion" event handler.


|s1=[unit, damage] call [[BIS_fnc_dirtEffect]]
|s1= [unit, damage] call [[BIS_fnc_dirtEffect]]


|p1= unit: [[Object]] - who gets the damage. '''Useless parameter'''
|p1= unit: [[Object]] - who gets the damage. '''Unused and useless parameter'''


|p2= damage: [[Number]] - damage given to unit by explosion
|p2= damage: [[Number]] - damage given to unit by explosion
Line 20: Line 19:
|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code><nowiki>[</nowiki>[[nil]], 0.5] [[call]] [[BIS_fnc_dirtEffect]];</code>
|x1= <sqf>[nil, 0.5] call BIS_fnc_dirtEffect;</sqf>


|seealso= [[BIS_fnc_bloodEffect]], [[BIS_fnc_flamesEffect]]
|seealso= [[BIS_fnc_bloodEffect]] [[BIS_fnc_flamesEffect]]
}}
}}

Latest revision as of 14:25, 13 July 2022

Hover & click on the images for description

Description

Description:
Screen dirt (texture) postprocess. Displays dust PP according to damage obtained from near explosion; takes array from "Explosion" event handler.
Execution:
call
Groups:
Feedback

Syntax

Syntax:
[unit, damage] call BIS_fnc_dirtEffect
Parameters:
unit: Object - who gets the damage. Unused and useless parameter
damage: Number - damage given to unit by explosion
Return Value:
Nothing

Examples

Example 1:
[nil, 0.5] call BIS_fnc_dirtEffect;

Additional Information

See also:
BIS_fnc_bloodEffect BIS_fnc_flamesEffect

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note