BIS fnc enableSaving: Difference between revisions

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| [[Boolean]] - [[True]] if successful, [[false]] if not|RETURNVALUE=
| [[Boolean]] - [[true]] if successful, [[false]] if not|RETURNVALUE=
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Revision as of 18:06, 26 December 2020

Hover & click on the images for description

Description

Description:
Controls the enabling of saving. Will only enable saving if there are no remaining requests for disabled saving.
Execution:
call
Groups:
Missions

Syntax

Syntax:
id call BIS_fnc_enableSaving
Parameters:
id: String - Unique id previously used to disable saving via BIS_fnc_disableSaving
Return Value:
Boolean - true if successful, false if not

Examples

Example 1:
"savingID" call BIS_fnc_enableSaving;

Additional Information

See also:
BIS_fnc_disableSavingsaveGameBIS_fnc_saveGameloadGame

Notes

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Notes

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