BIS_fnc_endMission

From Bohemia Interactive Community
Revision as of 12:12, 28 July 2014 by Str (talk | contribs)
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Ends mission with a fade effect.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[(endName,isVictory,fadeType)] spawn BIS_fnc_endMission;
Parameters:
endName (Opional): String - end type, as used in endMission command (default: "end1")
isVictory (Opional): Boolean - true to successful end, false for failed end (default: true)
fadeType (Optional): Boolean or Number - true for signature closing shot. When number, simple fade to black of given duration is used.
Return Value:
Boolean

Examples

Example 1:
"end1" call BIS_fnc_endMission;
Example 2:
["epicFail",false,2] call BIS_fnc_endMission;

Additional Information

See also:
Debriefing

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section