BIS fnc finishCuratorChallenge: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3")
m (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3")
Line 28: Line 28:
_number = BIS_curator [[getVariable]] "DestroyVehicle";</code>
_number = BIS_curator [[getVariable]] "DestroyVehicle";</code>


|seealso= [[Arma 3: Curator]] [[BIS_fnc_formatCuratorChallengeObjects]] [[BIS_fnc_manageCuratorChallenges]],[[BIS_fnc_addCuratorChallenge]]
|seealso= [[Arma 3: Curator]] [[BIS_fnc_formatCuratorChallengeObjects]] [[BIS_fnc_manageCuratorChallenges]] [[BIS_fnc_addCuratorChallenge]]
}}
}}

Revision as of 13:58, 1 July 2022

Hover & click on the images for description

Description

Description:
Handle repeated curator challenges. When rewards defined in the argument are exceeded, refilling points bar fill be offered instead. Number of challenges can be retrieved by
Execution:
call
Groups:
CuratorChallenges

Syntax

Syntax:
[curator,input,taskState]] call BIS_fnc_finishCuratorChallenge
Parameters:
curator Object - Curator
input Array - Array in format:
taskState String - Task state, can be:
  • "SUCCEEDED"
  • "FAILED"
  • "CANCELED"
  • "ASSIGNED"
Return Value:
Boolean

Examples

Example 1:
[BIS_curator,["DestroyVehicle",BIS_curator],"SUCCEEDED"] call BIS_fnc_finishCuratorChallenge; _number = BIS_curator getVariable "DestroyVehicle";

Additional Information

See also:
Arma 3: Curator BIS_fnc_formatCuratorChallengeObjects BIS_fnc_manageCuratorChallenges BIS_fnc_addCuratorChallenge

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note