BIS fnc getLineDist: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...)
m (Text replacement - "<h3 style="display:none">Bottom Section</h3>" to "")
Line 29: Line 29:




<h3 style="display:none">Bottom Section</h3>
 
[[Category:Functions|{{uc:getLineDist}}]]
[[Category:Functions|{{uc:getLineDist}}]]
[[Category:{{Name|arma2}}: Functions|{{uc:getLineDist}}]]
[[Category:{{Name|arma2}}: Functions|{{uc:getLineDist}}]]

Revision as of 01:59, 18 January 2021

Hover & click on the images for description

Description

Description:
Return the distance between two sections of a virtual straight line.

BIS fnc getLineDistSchema.png
Execution:
call
Groups:
Geometry

Syntax

Syntax:
[start1, length1, start2, length2] call BIS_fnc_getLineDist
Parameters:
start1: Number - segment 1 beginning. Can be negative
length1: Number - segment 1 length. Can be negative
start2: Number - segment 2 beginning. Can be negative
length2: Number - segment 2 length. Can be negative
Return Value:
Number

Examples

Example 1:
_distance = [0,5,15,20] call BIS_fnc_getLineDist; // returns 10

Additional Information

See also:
distance

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note