BIS fnc halo: Difference between revisions

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|x1= <code></code> |=  
|x1= <code>[player] call BIS_fnc_halo // Instantly shutes the player object</code> |=
|x2= <code>[player,100] call BIS_fnc_halo // Increases the altitude of player by 100 and gives action to shute</code> |=  
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Revision as of 01:27, 5 October 2016


Hover & click on the images for description

Description

Description:
/*
	File: fn_HALO.sqf

	Description:
	High Altitude Low Opening

	Parameter(s):
	_this:	ARRAY	- starts HALO jump directly
		OBJECT	- waits until unit in array is out of vehicle

	Returns:
	Nothing
*/

(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:
[player] call BIS_fnc_halo // Instantly shutes the player object
Example 2:
[player,100] call BIS_fnc_halo // Increases the altitude of player by 100 and gives action to shute

Additional Information

See also:
See also needed

Notes

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Notes

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